package tc.oc.pgm.spawns.events;
import org.bukkit.event.HandlerList;
import tc.oc.pgm.match.MatchPlayer;
import tc.oc.pgm.events.SingleMatchPlayerEvent;
/**
* Called shortly after a participating player dies and the time is right
* to give them any items that they can use while on the death screen.
*/
public class DeathKitApplyEvent extends SingleMatchPlayerEvent {
public DeathKitApplyEvent(MatchPlayer player) {
super(player);
}
private static final HandlerList handlers = new HandlerList();
@Override public HandlerList getHandlers() { return handlers; }
public static HandlerList getHandlerList() { return handlers; }
}