package tc.oc.pgm.spawns.events;
import org.bukkit.Location;
import org.bukkit.event.HandlerList;
import tc.oc.pgm.match.MatchPlayer;
import tc.oc.pgm.events.SingleMatchPlayerEvent;
public class PlayerSpawnEvent extends SingleMatchPlayerEvent {
protected Location location;
public PlayerSpawnEvent(MatchPlayer player, Location location) {
super(player);
this.location = location;
}
/** Gets the location this player will spawn at. */
public Location getLocation() {
return this.location;
}
/** Sets the location where this player will spawn at. */
public void setLocation(Location location) {
this.location = location;
}
private static final HandlerList handlers = new HandlerList();
public static HandlerList getHandlerList() { return handlers; }
@Override public HandlerList getHandlers() { return handlers; }
}