package com.javaxyq.event; import java.awt.event.WindowEvent; import java.awt.event.WindowListener; import com.javaxyq.core.Application; import com.javaxyq.core.ApplicationHelper; public class GameWindowHandler implements WindowListener { public void windowActivated(WindowEvent e) { } public void windowClosed(WindowEvent e) { } public void windowClosing(WindowEvent e) { /*Application application = ApplicationHelper.getApplication(); if(application.getSceneCanvas() != null) { application.getUIHelper().showDialog("game_exit"); }else { application.shutdown(); }*/ System.exit(0); } public void windowDeactivated(WindowEvent e) { } public void windowDeiconified(WindowEvent e) { } public void windowIconified(WindowEvent e) { } public void windowOpened(WindowEvent e) { } }