package com.javaxyq.event;
import java.awt.event.WindowEvent;
import java.awt.event.WindowListener;
import com.javaxyq.core.Application;
import com.javaxyq.core.ApplicationHelper;
public class GameWindowHandler implements WindowListener {
public void windowActivated(WindowEvent e) {
}
public void windowClosed(WindowEvent e) {
}
public void windowClosing(WindowEvent e) {
/*Application application = ApplicationHelper.getApplication();
if(application.getSceneCanvas() != null) {
application.getUIHelper().showDialog("game_exit");
}else {
application.shutdown();
}*/
System.exit(0);
}
public void windowDeactivated(WindowEvent e) {
}
public void windowDeiconified(WindowEvent e) {
}
public void windowIconified(WindowEvent e) {
}
public void windowOpened(WindowEvent e) {
}
}