package com.javaxyq.action;
import com.javaxyq.widget.Sprite;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.Random;
import com.javaxyq.widget.Player;
/**
* @author dewitt
*
*/
public class RandomMovementAction implements ActionListener {
private Random random = new Random();
@Override
public void actionPerformed(ActionEvent e) {
Player player = (Player) e.getSource();
String[] xy = e.getActionCommand().split(" ");
int x = Integer.valueOf(xy[0]);
int y = Integer.valueOf(xy[1]);
if(Math.abs(player.getSceneX()-x)>4) {
player.stepTo((player.getSceneX()-x)>0? Sprite.DIR_LEFT : Sprite.DIR_RIGHT);
}else if(Math.abs(player.getSceneY()-y)>4) {
player.stepTo((player.getSceneY()-y)<0?Sprite.DIR_UP : Sprite.DIR_DOWN);
}else if(random.nextBoolean()) {
player.stepTo(random.nextInt(8));
}
}
}