/*
* JavaXYQ Source Code
* by kylixs
* at 2009-11-27
* please visit http://javaxyq.googlecode.com
* or mail to kylixs@qq.com
*/
package ui;
import com.javaxyq.battle.BattleCanvas;
import com.javaxyq.core.GameMain;
import com.javaxyq.event.ActionEvent;
import com.javaxyq.event.PanelEvent;
import com.javaxyq.event.PanelHandler;
/**
* @author dewitt
* @date 2009-11-27 create
*/
public class battle_role_cmd extends PanelHandler {
private BattleCanvas canvas;
@Override
public void initial(PanelEvent evt) {
super.initial(evt);
if (super.canvas instanceof BattleCanvas) {
this.canvas = (BattleCanvas) super.canvas;
}
}
public void warmagic(ActionEvent evt) {
canvas.selectMagic();
}
public void waritem(ActionEvent evt) {
canvas.selectItem();
}
public void wardefend(ActionEvent evt) {
canvas.defendCmd();
}
public void warcatch(ActionEvent evt) {
}
public void warrunaway(ActionEvent evt) {
canvas.runawayCmd();
}
}