package scene2d.android; import scene2d.Scene; import android.os.Bundle; import com.badlogic.gdx.backends.android.AndroidApplication; import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration; public class Main extends AndroidApplication { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Scene.configJson = Scene.jsonReader.parse(this.getClass().getClassLoader().getResourceAsStream("config")); String[] target = Scene.configJson.getString("targetSize").split("x"); Scene.targetWidth = Integer.parseInt(target[0]); Scene.targetHeight = Integer.parseInt(target[1]); AndroidApplicationConfiguration cfg = new AndroidApplicationConfiguration(); cfg.useAccelerometer = false; cfg.useGL20 = Scene.configJson.getBoolean("useGL20"); cfg.useCompass = false; cfg.hideStatusBar = true; cfg.useWakelock = true; initialize(Scene.app, cfg); } }