package scene2d.android;
import scene2d.Scene;
import android.os.Bundle;
import com.badlogic.gdx.backends.android.AndroidApplication;
import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration;
public class Main extends AndroidApplication {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
Scene.configJson = Scene.jsonReader.parse(this.getClass().getClassLoader().getResourceAsStream("config"));
String[] target = Scene.configJson.getString("targetSize").split("x");
Scene.targetWidth = Integer.parseInt(target[0]);
Scene.targetHeight = Integer.parseInt(target[1]);
AndroidApplicationConfiguration cfg = new AndroidApplicationConfiguration();
cfg.useAccelerometer = false;
cfg.useGL20 = Scene.configJson.getBoolean("useGL20");
cfg.useCompass = false;
cfg.hideStatusBar = true;
cfg.useWakelock = true;
initialize(Scene.app, cfg);
}
}