/******************************************************************************* * Copyright 2015 See AUTHORS file. * <p/> * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * <p/> * http://www.apache.org/licenses/LICENSE-2.0 * <p/> * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.mygdx.game.utilities; import com.badlogic.gdx.graphics.g3d.utils.AnimationController; /** * @author davebaol */ public class AnimationListener implements AnimationController.AnimationListener { boolean animationCompleted; public boolean isAnimationCompleted () { return animationCompleted; } public void setAnimationCompleted (boolean animationCompleted) { this.animationCompleted = animationCompleted; } @Override public void onEnd(AnimationController.AnimationDesc animation) { animationCompleted = true; } @Override public void onLoop(AnimationController.AnimationDesc animation) { } }