/** * **************************************************************************** * Copyright (c) 2010-2016 by Min Cai (min.cai.china@gmail.com). * <p> * This file is part of the PickaPack library. * <p> * PickaPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * <p> * PickaPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * <p> * You should have received a copy of the GNU General Public License * along with PickaPack. If not, see <http://www.gnu.org/licenses/>. * **************************************************************************** */ package archimulator.util.fsm.event; import archimulator.util.Params; import archimulator.util.fsm.FiniteStateMachine; /** * The event when a finite state machine has changed its state. * * @author Min Cai */ public class FiniteStateMachineStateChangedEvent extends FiniteStateMachineEvent { private FiniteStateMachine<?, ?> fsm; private Object sender; private Object condition; private Params params; /** * Create an event when a finite state machine has changed its state. * * @param fsm the finite state machine * @param sender the event sender * @param condition the condition * @param params the event parameters */ public FiniteStateMachineStateChangedEvent(FiniteStateMachine<?, ?> fsm, Object sender, Object condition, Params params) { this.fsm = fsm; this.sender = sender; this.condition = condition; this.params = params; } /** * Get the finite state machine. * * @return the finite state machine */ public FiniteStateMachine<?, ?> getFsm() { return fsm; } /** * Get the event sender. * * @return the event sender */ public Object getSender() { return sender; } /** * Get the condition. * * @return the condition */ public Object getCondition() { return condition; } /** * Get the event parameters. * * @return the event parameters */ public Params getParams() { return params; } }