/**
* ****************************************************************************
* Copyright (c) 2010-2016 by Min Cai (min.cai.china@gmail.com).
* <p>
* This file is part of the PickaPack library.
* <p>
* PickaPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* <p>
* PickaPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* <p>
* You should have received a copy of the GNU General Public License
* along with PickaPack. If not, see <http://www.gnu.org/licenses/>.
* ****************************************************************************
*/
package archimulator.util.fsm.event;
import archimulator.util.Params;
import archimulator.util.fsm.FiniteStateMachine;
/**
* The event when a finite state machine has changed its state.
*
* @author Min Cai
*/
public class FiniteStateMachineStateChangedEvent extends FiniteStateMachineEvent {
private FiniteStateMachine<?, ?> fsm;
private Object sender;
private Object condition;
private Params params;
/**
* Create an event when a finite state machine has changed its state.
*
* @param fsm the finite state machine
* @param sender the event sender
* @param condition the condition
* @param params the event parameters
*/
public FiniteStateMachineStateChangedEvent(FiniteStateMachine<?, ?> fsm, Object sender, Object condition, Params params) {
this.fsm = fsm;
this.sender = sender;
this.condition = condition;
this.params = params;
}
/**
* Get the finite state machine.
*
* @return the finite state machine
*/
public FiniteStateMachine<?, ?> getFsm() {
return fsm;
}
/**
* Get the event sender.
*
* @return the event sender
*/
public Object getSender() {
return sender;
}
/**
* Get the condition.
*
* @return the condition
*/
public Object getCondition() {
return condition;
}
/**
* Get the event parameters.
*
* @return the event parameters
*/
public Params getParams() {
return params;
}
}