/** * **************************************************************************** * Copyright (c) 2010-2016 by Min Cai (min.cai.china@gmail.com). * <p> * This file is part of the Archimulator multicore architectural simulator. * <p> * Archimulator is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * <p> * Archimulator is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * <p> * You should have received a copy of the GNU General Public License * along with Archimulator. If not, see <http://www.gnu.org/licenses/>. * **************************************************************************** */ package archimulator.uncore.noc.routing; import archimulator.uncore.noc.Direction; import archimulator.uncore.noc.Node; import java.util.ArrayList; import java.util.List; /** * Odd-even routing algorithm. * * @author Min Cai */ public class OddEvenRoutingAlgorithm extends AbstractRoutingAlgorithm { /** * Create an odd-even routing algorithm. * * @param node the parent node */ public OddEvenRoutingAlgorithm(Node node) { super(node); } /** * Get the list of directions for deriving the next hop of the upcoming packet. * * @param src the source node ID * @param dest the destination node ID * @param parent the parent node ID * @return the next hop */ @Override public List<Direction> nextHop(int src, int dest, int parent) { List<Direction> directions = new ArrayList<>(); int c0 = getNode().getX(); int c1 = getNode().getY(); int s0 = Node.getX(getNode().getNetwork(), src); int s1 = Node.getY(getNode().getNetwork(), src); int d0 = Node.getX(getNode().getNetwork(), dest); int d1 = Node.getY(getNode().getNetwork(), dest); int e0 = d0 - c0; int e1 = -(d1 - c1); if(e0 == 0) { if(e1 > 0) { directions.add(Direction.NORTH); } else { directions.add(Direction.SOUTH); } } else { if(e0 > 0) { if(e1 == 0) { directions.add(Direction.EAST); } else { if(c0 % 2 == 1 || c0 == s0) { if(e1 > 0) { directions.add(Direction.NORTH); } else { directions.add(Direction.SOUTH); } } if(d0 % 2 == 1 || e0 != 1) { directions.add(Direction.EAST); } } } else { directions.add(Direction.WEST); if(c0 % 2 == 0) { if(e1 > 0) { directions.add(Direction.NORTH); } if(e1 < 0) { directions.add(Direction.SOUTH); } } } } return directions; } }