/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.jakewharton.nineoldandroids.sample.droidflakes;
import java.util.HashMap;
import android.graphics.Bitmap;
/**
* This class represents a single Droidflake, with properties representing its
* size, rotation, location, and speed.
*/
public class Flake {
// These are the unique properties of any flake: its size, rotation, speed,
// location, and its underlying Bitmap object
float x, y;
float rotation;
float speed;
float rotationSpeed;
int width, height;
Bitmap bitmap;
// This map stores pre-scaled bitmaps according to the width. No reason to create
// new bitmaps for sizes we've already seen.
static HashMap<Integer, Bitmap> bitmapMap = new HashMap<Integer, Bitmap>();
/**
* Creates a new droidflake in the given xRange and with the given bitmap. Parameters of
* location, size, rotation, and speed are randomly determined.
*/
static Flake createFlake(float xRange, Bitmap originalBitmap) {
Flake flake = new Flake();
// Size each flake with a width between 5 and 55 and a proportional height
flake.width = (int)(5 + (float)Math.random() * 50);
float hwRatio = originalBitmap.getHeight() / originalBitmap.getWidth();
flake.height = (int)(flake.width * hwRatio);
// Position the flake horizontally between the left and right of the range
flake.x = (float)Math.random() * (xRange - flake.width);
// Position the flake vertically slightly off the top of the display
flake.y = 0 - (flake.height + (float)Math.random() * flake.height);
// Each flake travels at 50-200 pixels per second
flake.speed = 50 + (float) Math.random() * 150;
// Flakes start at -90 to 90 degrees rotation, and rotate between -45 and 45
// degrees per second
flake.rotation = (float) Math.random() * 180 - 90;
flake.rotationSpeed = (float) Math.random() * 90 - 45;
// Get the cached bitmap for this size if it exists, otherwise create and cache one
flake.bitmap = bitmapMap.get(flake.width);
if (flake.bitmap == null) {
flake.bitmap = Bitmap.createScaledBitmap(originalBitmap,
(int)flake.width, (int)flake.height, true);
bitmapMap.put(flake.width, flake.bitmap);
}
return flake;
}
}