package advancedsystemsmanager.flow;
public class Point
{
public int x, y;
public Point(int x, int y)
{
this.x = x;
this.y = y;
}
public Point()
{
}
public int getX()
{
return x;
}
public void setX(int x)
{
this.x = x;
}
public int getY()
{
return y;
}
public void setY(int y)
{
this.y = y;
}
public Point copy()
{
return new Point(x, y);
}
@Override
public int hashCode()
{
int result = x;
result = 31 * result + y;
return result;
}
@Override
public boolean equals(Object o)
{
if (this == o) return true;
if (o == null || !(o instanceof Point)) return false;
Point point = (Point)o;
return x == point.x && y == point.y;
}
public void adjustToGrid(int grid)
{
x = Math.round((x - 2) / grid) * grid + 2;
y = Math.round((y - 4) / grid) * grid + 4;
}
}