package advancedsystemsmanager.client.gui; import advancedsystemsmanager.containers.ContainerBase; import net.minecraft.util.ResourceLocation; public class GuiVoid extends GuiBase { public static final ResourceLocation TEXTURE = registerTexture("void"); public GuiVoid(ContainerBase container) { super(container); } @Override public ResourceLocation getComponentResource() { return TEXTURE; } @Override protected void drawGuiBackground(float partialTick, int mX, int mY) { bindTexture(TEXTURE); drawTexture(0, 0, 0, 0, xSize, ySize); } }