package advancedsystemsmanager.client.gui;
import advancedsystemsmanager.containers.ContainerBase;
import net.minecraft.util.ResourceLocation;
public class GuiVoid extends GuiBase
{
public static final ResourceLocation TEXTURE = registerTexture("void");
public GuiVoid(ContainerBase container)
{
super(container);
}
@Override
public ResourceLocation getComponentResource()
{
return TEXTURE;
}
@Override
protected void drawGuiBackground(float partialTick, int mX, int mY)
{
bindTexture(TEXTURE);
drawTexture(0, 0, 0, 0, xSize, ySize);
}
}