/*
* Copyright 2007 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.google.zxing.client.j2me;
import javax.microedition.lcdui.Canvas;
import javax.microedition.lcdui.Command;
import javax.microedition.lcdui.CommandListener;
import javax.microedition.lcdui.Displayable;
import javax.microedition.lcdui.Graphics;
/**
* The main {@link Canvas} onto which the camera's field of view is painted.
* This class manages decoding via {@link SnapshotThread}.
*
* @author Sean Owen
* @author Simon Flannery
*/
final class VideoCanvas extends Canvas implements CommandListener {
private static final Command exit = new Command("Exit", Command.EXIT, 1);
private static final Command history = new Command("History", Command.ITEM, 0);
private final ZXingMIDlet zXingMIDlet;
private final SnapshotThread snapshotThread;
VideoCanvas(ZXingMIDlet zXingMIDlet) {
this.zXingMIDlet = zXingMIDlet;
addCommand(exit);
addCommand(history);
setCommandListener(this);
snapshotThread = new SnapshotThread(zXingMIDlet);
new Thread(snapshotThread).start();
}
protected void paint(Graphics graphics) {
// do nothing
}
protected void keyPressed(int keyCode) {
// Any valid game key will trigger a capture
if (getGameAction(keyCode) != 0) {
snapshotThread.continueRun();
} else {
super.keyPressed(keyCode);
}
}
public void commandAction(Command command, Displayable displayable) {
int type = command.getCommandType();
if (command == history) {
zXingMIDlet.historyRequest();
} else if (type == Command.EXIT || type == Command.STOP || type == Command.BACK || type == Command.CANCEL) {
snapshotThread.stop();
zXingMIDlet.stop();
}
}
}