/* * Copyright 2007 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.google.zxing.client.j2me; import javax.microedition.lcdui.Canvas; import javax.microedition.lcdui.Command; import javax.microedition.lcdui.CommandListener; import javax.microedition.lcdui.Displayable; import javax.microedition.lcdui.Graphics; /** * The main {@link Canvas} onto which the camera's field of view is painted. * This class manages decoding via {@link SnapshotThread}. * * @author Sean Owen * @author Simon Flannery */ final class VideoCanvas extends Canvas implements CommandListener { private static final Command exit = new Command("Exit", Command.EXIT, 1); private static final Command history = new Command("History", Command.ITEM, 0); private final ZXingMIDlet zXingMIDlet; private final SnapshotThread snapshotThread; VideoCanvas(ZXingMIDlet zXingMIDlet) { this.zXingMIDlet = zXingMIDlet; addCommand(exit); addCommand(history); setCommandListener(this); snapshotThread = new SnapshotThread(zXingMIDlet); new Thread(snapshotThread).start(); } protected void paint(Graphics graphics) { // do nothing } protected void keyPressed(int keyCode) { // Any valid game key will trigger a capture if (getGameAction(keyCode) != 0) { snapshotThread.continueRun(); } else { super.keyPressed(keyCode); } } public void commandAction(Command command, Displayable displayable) { int type = command.getCommandType(); if (command == history) { zXingMIDlet.historyRequest(); } else if (type == Command.EXIT || type == Command.STOP || type == Command.BACK || type == Command.CANCEL) { snapshotThread.stop(); zXingMIDlet.stop(); } } }