/******************************************************************************* * Copyright (c) 2014, 2015 Cisco Systems, Inc. and others. All rights reserved. * * This program and the accompanying materials are made available under the * terms of the Eclipse Public License v1.0 which accompanies this distribution, * and is available at http://www.eclipse.org/legal/epl-v10.html * *******************************************************************************/ package com.cisco.yangide.core.indexing; import org.eclipse.core.runtime.IProgressMonitor; import org.eclipse.core.runtime.IStatus; import org.eclipse.core.runtime.OperationCanceledException; import org.eclipse.core.runtime.Status; import org.eclipse.core.runtime.SubProgressMonitor; import org.eclipse.core.runtime.jobs.Job; import org.eclipse.osgi.util.NLS; import com.cisco.yangide.core.YangCorePlugin; /** * @author Konstantin Zaitsev * @date Jul 1, 2014 */ public abstract class JobManager implements Runnable { /* queue of jobs to execute */ protected IJob[] awaitingJobs = new IJob[10]; protected int jobStart = 0; protected int jobEnd = -1; protected boolean executing = false; /* background processing */ protected Thread processingThread; protected Job progressJob; /* * counter indicating whether job execution is enabled or not, disabled if <= 0 it cannot go * beyond 1 */ private int enableCount = 1; /* flag indicating that the activation has completed */ public boolean activated = false; private int awaitingClients = 0; /** * Invoked exactly once, in background, before starting processing any job */ public void activateProcessing() { this.activated = true; } /** * Answer the amount of awaiting jobs. */ public synchronized int awaitingJobsCount() { // pretend busy in case concurrent job attempts performing before activated return this.activated ? this.jobEnd - this.jobStart + 1 : 1; } /** * Answers the first job in the queue, or null if there is no job available Until the job has * completed, the job manager will keep answering the same job. */ public synchronized IJob currentJob() { if (this.enableCount > 0 && this.jobStart <= this.jobEnd) { return this.awaitingJobs[this.jobStart]; } return null; } public synchronized void disable() { this.enableCount--; } /** * Remove the index from cache for a given project. Passing null as a job family discards them * all. */ public void discardJobs(String jobFamily) { try { IJob currentJob; // cancel current job if it belongs to the given family synchronized (this) { currentJob = currentJob(); disable(); } if (currentJob != null && (jobFamily == null || currentJob.belongsTo(jobFamily))) { currentJob.cancel(); // wait until current active job has finished while (this.processingThread != null && this.executing) { try { Thread.sleep(50); } catch (InterruptedException e) { // ignore } } } // flush and compact awaiting jobs int loc = -1; synchronized (this) { for (int i = this.jobStart; i <= this.jobEnd; i++) { currentJob = this.awaitingJobs[i]; if (currentJob != null) { // sanity check this.awaitingJobs[i] = null; if (!(jobFamily == null || currentJob.belongsTo(jobFamily))) { // copy down, // compacting this.awaitingJobs[++loc] = currentJob; } else { currentJob.cancel(); } } } this.jobStart = 0; this.jobEnd = loc; } } finally { enable(); } } public synchronized void enable() { this.enableCount++; notifyAll(); // wake up the background thread if it is waiting (context must be // synchronized) } protected synchronized boolean isJobWaiting(IJob request) { for (int i = this.jobEnd; i > this.jobStart; i--) { // don't check job at jobStart, as it may have already started if (request.equals(this.awaitingJobs[i])) { return true; } } return false; } /** * Advance to the next available job, once the current one has been completed. Note: clients * awaiting until the job count is zero are still waiting at this point. */ protected synchronized void moveToNextJob() { // if (!enabled) return; if (this.jobStart <= this.jobEnd) { this.awaitingJobs[this.jobStart++] = null; if (this.jobStart > this.jobEnd) { this.jobStart = 0; this.jobEnd = -1; } } } /** * When idle, give chance to do something */ protected void notifyIdle(long idlingTime) { // do nothing } /** * This API is allowing to run one job in concurrence with background processing. Indeed since * other jobs are performed in background, resource sharing might be an issue.Therefore, this * functionality allows a given job to be run without colliding with background ones. Note: * multiple thread might attempt to perform concurrent jobs at the same time, and should * synchronize (it is deliberately left to clients to decide whether concurrent jobs might * interfere or not. In general, multiple read jobs are ok). Waiting policy can be: * IJobConstants.ForceImmediateSearch IJobConstants.CancelIfNotReadyToSearch * IJobConstants.WaitUntilReadyToSearch */ public boolean performConcurrentJob(IJob searchJob, int waitingPolicy, IProgressMonitor progress) { searchJob.ensureReadyToRun(); boolean status = IJob.FAILED; try { int concurrentJobWork = 100; if (progress != null) { progress.beginTask("", concurrentJobWork); //$NON-NLS-1$ } if (awaitingJobsCount() > 0) { switch (waitingPolicy) { case IJob.ForceImmediate: try { disable(); // pause indexing status = searchJob.execute(progress == null ? null : new SubProgressMonitor(progress, concurrentJobWork)); } finally { enable(); } return status; case IJob.CancelIfNotReady: throw new OperationCanceledException(); case IJob.WaitUntilReady: IProgressMonitor subProgress = null; try { int totalWork = 1000; if (progress != null) { subProgress = new SubProgressMonitor(progress, concurrentJobWork * 8 / 10); subProgress.beginTask("", totalWork); //$NON-NLS-1$ concurrentJobWork = concurrentJobWork * 2 / 10; } // use local variable to avoid potential NPE (see bug 20435 NPE when // searching java method // and bug 42760 NullPointerException in JobManager when searching) Thread t = this.processingThread; int originalPriority = t == null ? -1 : t.getPriority(); try { if (t != null) { t.setPriority(Thread.currentThread().getPriority()); } synchronized (this) { this.awaitingClients++; } IJob previousJob = null; int awaitingJobsCount; int lastJobsCount = totalWork; float lastWorked = 0; float totalWorked = 0; while ((awaitingJobsCount = awaitingJobsCount()) > 0) { if ((subProgress != null && subProgress.isCanceled()) || this.processingThread == null) { throw new OperationCanceledException(); } IJob currentJob = currentJob(); // currentJob can be null when jobs have been added to the queue but // job manager is not enabled if (currentJob != null && currentJob != previousJob) { if (subProgress != null) { String indexing = NLS.bind("{1} files to index ({0})", currentJob.getJobFamily(), Integer.toString(awaitingJobsCount)); subProgress.subTask(indexing); // ratio of the amount of work relative to the total work float ratio = awaitingJobsCount < totalWork ? 1 : ((float) totalWork) / awaitingJobsCount; if (lastJobsCount > awaitingJobsCount) { totalWorked += (lastJobsCount - awaitingJobsCount) * ratio; } else { // more jobs were added, just increment by the ratio totalWorked += ratio; } if (totalWorked - lastWorked >= 1) { subProgress.worked((int) (totalWorked - lastWorked)); lastWorked = totalWorked; } lastJobsCount = awaitingJobsCount; } previousJob = currentJob; } try { Thread.sleep(50); } catch (InterruptedException e) { // ignore } } } finally { synchronized (this) { this.awaitingClients--; } if (t != null && originalPriority > -1 && t.isAlive()) { t.setPriority(originalPriority); } } } finally { if (subProgress != null) { subProgress.done(); } } } } status = searchJob.execute(progress == null ? null : new SubProgressMonitor(progress, concurrentJobWork)); } finally { if (progress != null) { progress.done(); } } return status; } public abstract String processName(); public synchronized void request(IJob job) { job.ensureReadyToRun(); // skip job if it already in manager for (int i = this.jobEnd; i > this.jobStart; i--) { if (job.equals(this.awaitingJobs[i])) { return; } } // append the job to the list of ones to process later on int size = this.awaitingJobs.length; if (++this.jobEnd == size) { // when growing, relocate jobs starting at position 0 this.jobEnd -= this.jobStart; // jobEnd now equals the number of jobs if (this.jobEnd < 50 && this.jobEnd < this.jobStart) { // plenty of free space in the queue so shift the remaining jobs to the beginning // instead of growing it System.arraycopy(this.awaitingJobs, this.jobStart, this.awaitingJobs, 0, this.jobEnd); for (int i = this.jobStart; i < size; i++) { this.awaitingJobs[i] = null; } } else { System.arraycopy(this.awaitingJobs, this.jobStart, this.awaitingJobs = new IJob[size * 2], 0, this.jobEnd); } this.jobStart = 0; } this.awaitingJobs[this.jobEnd] = job; notifyAll(); // wake up the background thread if it is waiting } /** * Flush current state */ public synchronized void reset() { if (this.processingThread != null) { discardJobs(null); // discard all jobs } else { /* initiate background processing */ this.processingThread = new Thread(this, processName()); this.processingThread.setDaemon(true); // less prioritary by default, priority is raised if clients are actively waiting on it this.processingThread.setPriority(Thread.NORM_PRIORITY - 1); // https://bugs.eclipse.org/bugs/show_bug.cgi?id=296343 // set the context loader to avoid leaking the current context loader this.processingThread.setContextClassLoader(this.getClass().getClassLoader()); this.processingThread.start(); } } /** * Infinite loop performing resource indexing */ @Override public void run() { long idlingStart = -1; activateProcessing(); try { class ProgressJob extends Job { ProgressJob(String name) { super(name); } @Override protected IStatus run(IProgressMonitor monitor) { IJob job = currentJob(); while (!monitor.isCanceled() && job != null) { String taskName = new StringBuffer("YANG indexing...").append( NLS.bind("{1} files to index ({0})", job.getJobFamily(), Integer.toString(awaitingJobsCount()))).toString(); monitor.subTask(taskName); setName(taskName); try { Thread.sleep(500); } catch (InterruptedException e) { // ignore } job = currentJob(); } return Status.OK_STATUS; } } this.progressJob = null; while (this.processingThread != null) { try { IJob job; synchronized (this) { // handle shutdown case when notifyAll came before the wait but after the // while loop was entered if (this.processingThread == null) { continue; } // must check for new job inside this sync block to avoid timing hole if ((job = currentJob()) == null) { if (this.progressJob != null) { this.progressJob.cancel(); this.progressJob = null; } if (idlingStart < 0) { idlingStart = System.currentTimeMillis(); } else { notifyIdle(System.currentTimeMillis() - idlingStart); } this.wait(); // wait until a new job is posted (or reenabled:38901) } else { idlingStart = -1; } } if (job == null) { notifyIdle(System.currentTimeMillis() - idlingStart); // just woke up, delay before processing any new jobs, allow some time for // the active thread to finish Thread.sleep(500); continue; } try { this.executing = true; if (this.progressJob == null) { this.progressJob = new ProgressJob("YANG indexing..."); this.progressJob.setPriority(Job.LONG); this.progressJob.setSystem(true); this.progressJob.schedule(); } /* boolean status = */job.execute(null); // if (status == FAILED) request(job); } finally { this.executing = false; moveToNextJob(); if (this.awaitingClients == 0) { Thread.sleep(50); } } } catch (InterruptedException e) { // background indexing was interrupted } } } catch (RuntimeException e) { if (this.processingThread != null) { // if not shutting down // log exception YangCorePlugin.log(e, "Background Indexer Crash Recovery"); //$NON-NLS-1$ // keep job manager alive discardJobs(null); this.processingThread = null; reset(); // this will fork a new thread with no waiting jobs, some indexes will be // inconsistent } throw e; } catch (Error e) { if (this.processingThread != null && !(e instanceof ThreadDeath)) { // log exception YangCorePlugin.log(e, "Background Indexer Crash Recovery"); //$NON-NLS-1$ // keep job manager alive discardJobs(null); this.processingThread = null; reset(); // this will fork a new thread with no waiting jobs, some indexes will be // inconsistent } throw e; } } /** * Stop background processing, and wait until the current job is completed before returning */ public void shutdown() { disable(); discardJobs(null); // will wait until current executing job has completed Thread thread = this.processingThread; try { if (thread != null) { // see http://bugs.eclipse.org/bugs/show_bug.cgi?id=31858 synchronized (this) { this.processingThread = null; // mark the job manager as shutting down so that // the thread will stop by itself notifyAll(); // ensure its awake so it can be shutdown } // in case processing thread is handling a job thread.join(); } Job job = this.progressJob; if (job != null) { job.cancel(); job.join(); } } catch (InterruptedException e) { // ignore } } @Override public String toString() { StringBuffer buffer = new StringBuffer(10); buffer.append("Enable count:").append(this.enableCount).append('\n'); //$NON-NLS-1$ int numJobs = this.jobEnd - this.jobStart + 1; buffer.append("Jobs in queue:").append(numJobs).append('\n'); //$NON-NLS-1$ for (int i = 0; i < numJobs && i < 15; i++) { buffer.append(i).append(" - job[" + i + "]: ").append(this.awaitingJobs[this.jobStart + i]).append('\n'); //$NON-NLS-1$ //$NON-NLS-2$ } return buffer.toString(); } }