/* * See the NOTICE file distributed with this work for additional * information regarding copyright ownership. * * This is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation; either version 2.1 of * the License, or (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this software; if not, write to the Free * Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA * 02110-1301 USA, or see the FSF site: http://www.fsf.org. */ package org.xwiki.rendering.macro.velocity.filter; import org.apache.velocity.VelocityContext; import org.xwiki.component.annotation.Role; /** * Component called before and after velocity execution in velocity macro to modify the content to execute or parse. It * can be used for example to reformat the velocity content to take care of indentation etc. * * @version $Id: b97b50e56118be8ff2152dc169177588e15d5d89 $ */ @Role public interface VelocityMacroFilter { /** * Called just before the velocity script is executed. * * @param content the velocity script * @param velocityContext the velocity context. this method can inject here bindings usable in the script like * <code>$somebinding</code>. * @return the modified content */ String before(String content, VelocityContext velocityContext); /** * Called just before the result of the velocity script execution is parsed. * * @param content the result of the velocity script execution * @param velocityContext the velocity context. This method usually clean the bindings injected in the velocity * context by {@link #before(String, VelocityContext)} * @return the modified content */ String after(String content, VelocityContext velocityContext); }