package System.Drawing; import System.ValueType; public class SizeF extends ValueType { public float x; public float y; public void __CONSTRUCTOR(float x, float y) { this.x = x; this.y = y; } // Necessary in case the Visual Studio compiler // decides to treat a Value Type as an object. public static SizeF __NEW(float x, float y) { SizeF s = new SizeF(); s.__CONSTRUCTOR(x, y); return s; } }