package System.Drawing;
import System.ValueType;
public class SizeF
extends ValueType
{
public float x;
public float y;
public void __CONSTRUCTOR(float x, float y)
{
this.x = x;
this.y = y;
}
// Necessary in case the Visual Studio compiler
// decides to treat a Value Type as an object.
public static SizeF __NEW(float x, float y)
{
SizeF s = new SizeF();
s.__CONSTRUCTOR(x, y);
return s;
}
}