/**
* Wire
* Copyright (C) 2016 Wire Swiss GmbH
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.waz.zclient.pages.extendedcursor.voicefilter;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.util.AttributeSet;
import android.view.View;
import com.waz.zclient.R;
public class WaveGraphView extends View {
private final Path path;
private int waveColor;
private final float frequency;
private float amplitude;
private final float idleAmplitude;
private final float phaseShift;
private final double density;
private float[] levels;
private static float kDefaultFrequency = 1.5f;
private static float kDefaultAmplitude = 1.0f;
private static float kDefaultIdleAmplitude = 0.01f;
private static int kDefaultNumberOfWaves = 5;
private static float kDefaultPhaseShift = -0.25f;
private static float kDefaultDensity = 5.0f;
private Paint paint;
private int numberOfWaves;
private float phase;
public void setAccentColor(int accentColor) {
waveColor = accentColor;
}
public WaveGraphView(Context context) {
this(context, null);
}
public WaveGraphView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public WaveGraphView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
this.waveColor = Color.WHITE;
this.frequency = kDefaultFrequency;
this.amplitude = kDefaultAmplitude;
this.idleAmplitude = kDefaultIdleAmplitude;
this.numberOfWaves = kDefaultNumberOfWaves;
this.phaseShift = -kDefaultPhaseShift;
this.density = kDefaultDensity;
paint = new Paint(Paint.ANTI_ALIAS_FLAG);
paint.setColor(Color.WHITE);
paint.setStrokeWidth(getResources().getDimensionPixelSize(R.dimen.wire__divider__height));
paint.setStyle(Paint.Style.STROKE);
path = new Path();
}
public void setLevels(float[] levels) {
this.levels = levels;
invalidate();
phase += phaseShift;
float newAmplitude = Math.max(levels[0], idleAmplitude);
amplitude = (amplitude * 2 + newAmplitude) / 3;
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
if (levels == null) {
return;
}
// We draw multiple sinus waves, with equal phases but altered amplitudes, multiplied by a parable function.
for (int i = 0; i < numberOfWaves; i++) {
path.reset();
float halfHeight = canvas.getHeight() / 2.0f;
int width = canvas.getWidth();
float mid = width / 2.0f;
float maxAmplitude = halfHeight - 4.0f; // 4 corresponds to twice the stroke width
// Progress is a value between 1.0 and -0.5, determined by the current wave idx, which is used to alter the wave's amplitude.
float progress = 1.0f - (float) i / numberOfWaves;
float normedAmplitude = (1.5f * progress - 0.5f) * amplitude;
path.moveTo(0, halfHeight);
for (double x = density; x < width + this.density; x += this.density) {
// We use a parable to scale the sinus wave, that has its peak in the middle of the view.
float scaling = (float) (-Math.pow(1.0f / mid * (x - mid), 2f) + 1);
float y = (float) (scaling * maxAmplitude * normedAmplitude * Math.sin(2f * Math.PI * (x / width) * this.frequency + this.phase) + halfHeight);
path.lineTo((float) x, y);
}
float multiplier = Math.min(1.0f, (progress / 3.0f * 2.0f) + (1.0f / 3.0f));
int alpha = Color.alpha(waveColor);
int newAlpha = (int) (multiplier * alpha);
int color = Color.argb(newAlpha, Color.red(waveColor), Color.green(waveColor), Color.blue(waveColor));
paint.setColor(color);
canvas.drawPath(path, paint);
}
}
}