package service; import models.auth.User; import play.Application; import com.feth.play.module.pa.user.AuthUser; import com.feth.play.module.pa.user.AuthUserIdentity; import com.feth.play.module.pa.service.UserServicePlugin; public class MyUserServicePlugin extends UserServicePlugin { public MyUserServicePlugin(final Application app) { super(app); } @Override public Object save(final AuthUser authUser) { final boolean isLinked = User.existsByAuthUserIdentity(authUser); if (!isLinked) { return User.create(authUser).id; } else { // we have this user already, so return null return null; } } @Override public Object getLocalIdentity(final AuthUserIdentity identity) { // For production: Caching might be a good idea here... // ...and dont forget to sync the cache when users get deactivated/deleted final User u = User.findByAuthUserIdentity(identity); if(u != null) { return u.id; } else { return null; } } @Override public AuthUser merge(final AuthUser newUser, final AuthUser oldUser) { if (!oldUser.equals(newUser)) { User.merge(oldUser, newUser); } return oldUser; } @Override public AuthUser link(final AuthUser oldUser, final AuthUser newUser) { User.addLinkedAccount(oldUser, newUser); return newUser; } @Override public AuthUser update(final AuthUser knownUser) { // User logged in again, bump last login date User.setLastLoginDate(knownUser); return knownUser; } }