package com.example.testfor58loadingview; import android.content.Context; import android.graphics.Canvas; import android.graphics.Paint; import android.graphics.Path; import android.util.AttributeSet; import android.view.View; /** * Created by zzz40500 on 15/4/4. */ public class ShapeLoadingView extends View { private float genhao3 = 1.7320508075689f; private Shape mShape = Shape.SHAPE_CIRCLE; /** * 用赛贝尔曲线画圆 */ private float mMagicNumber = 0.55228475f; public ShapeLoadingView(Context context) { super(context); init(); } public ShapeLoadingView(Context context, AttributeSet attrs) { super(context, attrs); init(); } public ShapeLoadingView(Context context, AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); init(); } // @TargetApi(Build.VERSION_CODES.LOLLIPOP) // public ShapeLoadingView(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) { // super(context, attrs, defStyleAttr, defStyleRes); // init(); // } private void init() { mPaint = new Paint(); mPaint.setColor(getResources().getColor(R.color.triangle)); mPaint.setAntiAlias(true); mPaint.setStyle(Paint.Style.FILL_AND_STROKE); setBackgroundColor(getResources().getColor(R.color.view_bg)); } public boolean mIsLoading = false; private Paint mPaint; private float mControlX = 0; private float mControlY = 0; private float mAnimPercent; private float triangle2Circle = 0.25555555f; @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); switch (mShape) { case SHAPE_TRIANGLE: if (mIsLoading) { mAnimPercent += 0.1611113; // triangle to circle Path path = new Path(); path.moveTo(relativeXFromView(0.5f), relativeYFromView(0f)); if (mAnimPercent >= 1) { mShape = Shape.SHAPE_CIRCLE; mIsLoading = false; mAnimPercent = 1; } float controlX = mControlX - relativeXFromView(mAnimPercent * triangle2Circle) * genhao3; float controlY = mControlY - relativeYFromView(mAnimPercent * triangle2Circle); path.quadTo(relativeXFromView(1) - controlX, controlY, relativeXFromView(0.5f + genhao3 / 4), relativeYFromView(0.75f)); path.quadTo( relativeXFromView(0.5f), relativeYFromView(0.75f + 2 * mAnimPercent * triangle2Circle), relativeXFromView(0.5f - genhao3 / 4), relativeYFromView(0.75f)); path.quadTo(controlX, controlY, relativeXFromView(0.5f), relativeYFromView(0f)); path.close(); canvas.drawPath(path, mPaint); invalidate(); } else { Path path = new Path(); mPaint.setColor(getResources().getColor(R.color.triangle)); path.moveTo(relativeXFromView(0.5f), relativeYFromView(0f)); path.lineTo(relativeXFromView(1), relativeYFromView(genhao3 / 2f)); path.lineTo(relativeXFromView(0), relativeYFromView(genhao3 / 2f)); mControlX = relativeXFromView(0.5f - genhao3 / 8.0f); mControlY = relativeYFromView(3 / 8.0f); mAnimPercent = 0; path.close(); canvas.drawPath(path, mPaint); } break; case SHAPE_CIRCLE: if (mIsLoading) { float magicNumber = mMagicNumber + mAnimPercent; mAnimPercent += 0.12; if (magicNumber + mAnimPercent >= 1.9f) { mShape = Shape.SHAPE_RECT; mIsLoading = false; } Path path = new Path(); path.moveTo(relativeXFromView(0.5f), relativeYFromView(0f)); path.cubicTo( relativeXFromView(0.5f + magicNumber / 2), relativeYFromView(0f), relativeXFromView(1), relativeYFromView(0.5f - magicNumber / 2), relativeXFromView(1f), relativeYFromView(0.5f)); path.cubicTo( relativeXFromView(1), relativeXFromView(0.5f + magicNumber / 2), relativeXFromView(0.5f + magicNumber / 2), relativeYFromView(1f), relativeXFromView(0.5f), relativeYFromView(1f)); path.cubicTo( relativeXFromView(0.5f - magicNumber / 2), relativeXFromView(1f), relativeXFromView(0), relativeYFromView(0.5f + magicNumber / 2), relativeXFromView(0f), relativeYFromView(0.5f)); path.cubicTo( relativeXFromView(0f), relativeXFromView(0.5f - magicNumber / 2), relativeXFromView(0.5f - magicNumber / 2), relativeYFromView(0), relativeXFromView(0.5f), relativeYFromView(0f)); path.close(); canvas.drawPath(path, mPaint); invalidate(); } else { mPaint.setColor(getResources().getColor(R.color.circle)); Path path = new Path(); float magicNumber = mMagicNumber; path.moveTo(relativeXFromView(0.5f), relativeYFromView(0f)); path.cubicTo( relativeXFromView(0.5f + magicNumber / 2), 0, relativeXFromView(1), relativeYFromView(magicNumber / 2), relativeXFromView(1f), relativeYFromView(0.5f)); path.cubicTo( relativeXFromView(1), relativeXFromView(0.5f + magicNumber / 2), relativeXFromView(0.5f + magicNumber / 2), relativeYFromView(1f), relativeXFromView(0.5f), relativeYFromView(1f)); path.cubicTo( relativeXFromView(0.5f - magicNumber / 2), relativeXFromView(1f), relativeXFromView(0), relativeYFromView(0.5f + magicNumber / 2), relativeXFromView(0f), relativeYFromView(0.5f)); path.cubicTo( relativeXFromView(0f), relativeXFromView(0.5f - magicNumber / 2), relativeXFromView(0.5f - magicNumber / 2), relativeYFromView(0), relativeXFromView(0.5f), relativeYFromView(0f)); mAnimPercent = 0; path.close(); canvas.drawPath(path, mPaint); } break; case SHAPE_RECT: if (mIsLoading) { mAnimPercent += 0.15; if (mAnimPercent >= 1) { mShape = Shape.SHAPE_TRIANGLE; mIsLoading = false; mAnimPercent = 1; } Path path = new Path(); path.moveTo(relativeXFromView(0.5f * mAnimPercent), 0); path.lineTo(relativeYFromView(1 - 0.5f * mAnimPercent), 0); float distanceX = (mControlX) * mAnimPercent; float distanceY = (relativeYFromView(1f) - mControlY) * mAnimPercent; path.lineTo(relativeXFromView(1f) - distanceX, relativeYFromView(1f) - distanceY); path.lineTo(relativeXFromView(0f) + distanceX, relativeYFromView(1f) - distanceY); path.close(); canvas.drawPath(path, mPaint); invalidate(); } else { mPaint.setColor(getResources().getColor(R.color.rect)); mControlX = relativeXFromView(0.5f - genhao3 / 4); mControlY = relativeYFromView(0.75f); Path path = new Path(); path.moveTo(relativeXFromView(0f), relativeYFromView(0f)); path.lineTo(relativeXFromView(1f), relativeYFromView(0f)); path.lineTo(relativeXFromView(1f), relativeYFromView(1f)); path.lineTo(relativeXFromView(0f), relativeYFromView(1f)); path.close(); mAnimPercent = 0; canvas.drawPath(path, mPaint); } break; } } private float relativeXFromView(float percent) { return getWidth() * percent; } private float relativeYFromView(float percent) { return getHeight() * percent; } public void changeShape() { mIsLoading = true; invalidate(); } public enum Shape { SHAPE_TRIANGLE, SHAPE_RECT, SHAPE_CIRCLE } public Shape getShape() { return mShape; } }