/* * sulky-modules - several general-purpose modules. * Copyright (C) 2007-2014 Joern Huxhorn * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ /* * Copyright 2007-2014 Joern Huxhorn * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.huxhorn.sulky.sounds; import java.util.Map; public interface Sounds { /** * Plays the sound with the given name. * * If ignoreDuplicates is true, another instance * of the same sound will not be * added to the playlist while it is still played or waiting to be played. * * @param soundName the name of the sound to be played. * @param ignoreDuplicates if true, another instance of the same sound will not be added to the playlist. */ void play(String soundName, boolean ignoreDuplicates); /** * Shortcut for play(soundName, true). * * @param soundName the name of the sound to be played. */ void play(String soundName); void setMute(boolean mute); boolean isMute(); Map<String, String> getSoundLocations(); void setSoundLocations(Map<String, String> soundLocations); }