/*
* sulky-modules - several general-purpose modules.
* Copyright (C) 2007-2014 Joern Huxhorn
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Copyright 2007-2014 Joern Huxhorn
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package de.huxhorn.sulky.sounds;
import java.util.Map;
public interface Sounds
{
/**
* Plays the sound with the given name.
*
* If ignoreDuplicates is true, another instance
* of the same sound will not be
* added to the playlist while it is still played or waiting to be played.
*
* @param soundName the name of the sound to be played.
* @param ignoreDuplicates if true, another instance of the same sound will not be added to the playlist.
*/
void play(String soundName, boolean ignoreDuplicates);
/**
* Shortcut for play(soundName, true).
*
* @param soundName the name of the sound to be played.
*/
void play(String soundName);
void setMute(boolean mute);
boolean isMute();
Map<String, String> getSoundLocations();
void setSoundLocations(Map<String, String> soundLocations);
}