/******************************************************************************* * Copyright (c) 2000, 2008 IBM Corporation and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * IBM Corporation - initial API and implementation *******************************************************************************/ package org.eclipse.draw2d; import java.util.Collections; import java.util.HashMap; import java.util.HashSet; import java.util.Iterator; import java.util.List; import java.util.Map; import java.util.Set; import org.eclipse.draw2d.geometry.Point; import org.eclipse.draw2d.geometry.PointList; import org.eclipse.draw2d.geometry.PrecisionPoint; import org.eclipse.draw2d.geometry.Rectangle; import org.eclipse.draw2d.graph.Path; import org.eclipse.draw2d.graph.ShortestPathRouter; /** * Routes multiple connections around the children of a given container figure. * @author Whitney Sorenson * @author Randy Hudson * @since 3.1 */ public final class ShortestPathConnectionRouter extends AbstractRouter { private class LayoutTracker extends LayoutListener.Stub { public void postLayout(IFigure container) { processLayout(); } public void remove(IFigure child) { removeChild(child); } public void setConstraint(IFigure child, Object constraint) { addChild(child); } } private Map constraintMap = new HashMap(); private Map figuresToBounds; private Map connectionToPaths; private boolean isDirty; private ShortestPathRouter algorithm = new ShortestPathRouter(); private IFigure container; private Set staleConnections = new HashSet(); private LayoutListener listener = new LayoutTracker(); private FigureListener figureListener = new FigureListener() { public void figureMoved(IFigure source) { Rectangle newBounds = source.getBounds().getCopy(); if (algorithm.updateObstacle((Rectangle)figuresToBounds.get(source), newBounds)) { queueSomeRouting(); isDirty = true; } figuresToBounds.put(source, newBounds); } }; private boolean ignoreInvalidate; /** * Creates a new shortest path router with the given container. The container * contains all the figure's which will be treated as obstacles for the connections to * avoid. Any time a child of the container moves, one or more connections will be * revalidated to process the new obstacle locations. The connections being routed must * not be contained within the container. * * @param container the container */ public ShortestPathConnectionRouter(IFigure container) { isDirty = false; algorithm = new ShortestPathRouter(); this.container = container; } void addChild(IFigure child) { if (connectionToPaths == null) return; if (figuresToBounds.containsKey(child)) return; Rectangle bounds = child.getBounds().getCopy(); algorithm.addObstacle(bounds); figuresToBounds.put(child, bounds); child.addFigureListener(figureListener); isDirty = true; } private void hookAll() { figuresToBounds = new HashMap(); for (int i = 0; i < container.getChildren().size(); i++) addChild((IFigure)container.getChildren().get(i)); container.addLayoutListener(listener); } private void unhookAll() { container.removeLayoutListener(listener); if (figuresToBounds != null) { Iterator figureItr = figuresToBounds.keySet().iterator(); while (figureItr.hasNext()) { //Must use iterator's remove to avoid concurrent modification IFigure child = (IFigure)figureItr.next(); figureItr.remove(); removeChild(child); } figuresToBounds = null; } } /** * Gets the constraint for the given {@link Connection}. The constraint is the paths * list of bend points for this connection. * * @param connection The connection whose constraint we are retrieving * @return The constraint */ public Object getConstraint(Connection connection) { return constraintMap.get(connection); } /** * Returns the default spacing maintained on either side of a connection. The default * value is 4. * @return the connection spacing * @since 3.2 */ public int getSpacing() { return algorithm.getSpacing(); } /** * @see ConnectionRouter#invalidate(Connection) */ public void invalidate(Connection connection) { if (ignoreInvalidate) return; staleConnections.add(connection); isDirty = true; } private void processLayout() { if (staleConnections.isEmpty()) return; ((Connection)staleConnections.iterator().next()).revalidate(); } private void processStaleConnections() { Iterator iter = staleConnections.iterator(); if (iter.hasNext() && connectionToPaths == null) { connectionToPaths = new HashMap(); hookAll(); } while (iter.hasNext()) { Connection conn = (Connection)iter.next(); Path path = (Path)connectionToPaths.get(conn); if (path == null) { path = new Path(conn); connectionToPaths.put(conn, path); algorithm.addPath(path); } List constraint = (List)getConstraint(conn); if (constraint == null) constraint = Collections.EMPTY_LIST; Point start = conn.getSourceAnchor().getReferencePoint().getCopy(); Point end = conn.getTargetAnchor().getReferencePoint().getCopy(); container.translateToRelative(start); container.translateToRelative(end); path.setStartPoint(start); path.setEndPoint(end); if (!constraint.isEmpty()) { PointList bends = new PointList(constraint.size()); for (int i = 0; i < constraint.size(); i++) { Bendpoint bp = (Bendpoint)constraint.get(i); bends.addPoint(bp.getLocation()); } path.setBendPoints(bends); } else path.setBendPoints(null); isDirty |= path.isDirty; } staleConnections.clear(); } void queueSomeRouting() { if (connectionToPaths == null || connectionToPaths.isEmpty()) return; try { ignoreInvalidate = true; ((Connection)connectionToPaths.keySet().iterator().next()) .revalidate(); } finally { ignoreInvalidate = false; } } /** * @see ConnectionRouter#remove(Connection) */ public void remove(Connection connection) { staleConnections.remove(connection); constraintMap.remove(connection); if (connectionToPaths == null) return; Path path = (Path)connectionToPaths.remove(connection); algorithm.removePath(path); isDirty = true; if (connectionToPaths.isEmpty()) { unhookAll(); connectionToPaths = null; } else { //Make sure one of the remaining is revalidated so that we can re-route again. queueSomeRouting(); } } void removeChild(IFigure child) { if (connectionToPaths == null) return; Rectangle bounds = child.getBounds().getCopy(); boolean change = algorithm.removeObstacle(bounds); figuresToBounds.remove(child); child.removeFigureListener(figureListener); if (change) { isDirty = true; queueSomeRouting(); } } /** * @see ConnectionRouter#route(Connection) */ public void route(Connection conn) { if (isDirty) { ignoreInvalidate = true; processStaleConnections(); isDirty = false; List updated = algorithm.solve(); Connection current; for (int i = 0; i < updated.size(); i++) { Path path = (Path) updated.get(i); current = (Connection)path.data; current.revalidate(); PointList points = path.getPoints().getCopy(); Point ref1, ref2, start, end; ref1 = new PrecisionPoint(points.getPoint(1)); ref2 = new PrecisionPoint(points.getPoint(points.size() - 2)); current.translateToAbsolute(ref1); current.translateToAbsolute(ref2); start = current.getSourceAnchor().getLocation(ref1).getCopy(); end = current.getTargetAnchor().getLocation(ref2).getCopy(); current.translateToRelative(start); current.translateToRelative(end); points.setPoint(start, 0); points.setPoint(end, points.size() - 1); current.setPoints(points); } ignoreInvalidate = false; } } /** * @return All connection paths after routing dirty paths. Some of the paths that * were not dirty may change as well, as a consequence of new routings. * @since 3.5 */ public List getPathsAfterRouting() { if (isDirty) { processStaleConnections(); isDirty = false; List all = algorithm.solve(); return all; } return null; } /** * @see ConnectionRouter#setConstraint(Connection, Object) */ public void setConstraint(Connection connection, Object constraint) { //Connection.setConstraint() already calls revalidate, so we know that a // route() call will follow. staleConnections.add(connection); constraintMap.put(connection, constraint); isDirty = true; } /** * Sets the default space that should be maintained on either side of a connection. This * causes the connections to be separated from each other and from the obstacles. The * default value is 4. * * @param spacing the connection spacing * @since 3.2 */ public void setSpacing(int spacing) { algorithm.setSpacing(spacing); } /** * @return true if there are connections routed by this router, false otherwise * @since 3.5 */ public boolean hasMoreConnections() { return connectionToPaths != null && !connectionToPaths.isEmpty(); } /** * @return the container which contains connections routed by this router * @since 3.5 */ public IFigure getContainer() { return container; } /** * Sets the value indicating if connection invalidation should be ignored. * * @param b true if invalidation should be skipped, false otherwise * @since 3.5 */ public void setIgnoreInvalidate(boolean b) { ignoreInvalidate = b; } /** * Returns the value indicating if connection invalidation should be ignored. * * @return true if invalidation should be skipped, false otherwise * @since 3.5 */ public boolean shouldIgnoreInvalidate() { return ignoreInvalidate; } /** * Returns the value indicating if the router is dirty, i.e. if there are any outstanding connections * that need to be routed * * @return true if there are connections to be routed, false otherwise * @since 3.5 */ public boolean isDirty() { return isDirty; } /** * Returns true if the given connection is routed by this router, false otherwise * * @param conn Connection whose router is questioned * @return true if this is the router used for conn * @since 3.5 */ public boolean containsConnection(Connection conn) { return connectionToPaths != null && connectionToPaths.containsKey(conn); } }