package org.gba.spritely.processing;
public class Pixel implements Comparable {
int x;
int y;
public Pixel(int x, int y) {
this.x = x;
this.y = y;
}
public int compareTo(Object arg0) {
Pixel p = (Pixel) arg0;
if ((p.x == this.x) && (p.y == this.y))
return 0;
return -1;
}
}