/* * Smart GWT (GWT for SmartClient) * Copyright 2008 and beyond, Isomorphic Software, Inc. * * Smart GWT is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License version 3 * as published by the Free Software Foundation. Smart GWT is also * available under typical commercial license terms - see * http://smartclient.com/license * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. */ package com.smartgwt.client.widgets.drawing; import com.smartgwt.client.event.*; import com.smartgwt.client.core.*; import com.smartgwt.client.types.*; import com.smartgwt.client.data.*; import com.smartgwt.client.data.events.*; import com.smartgwt.client.rpc.*; import com.smartgwt.client.widgets.*; import com.smartgwt.client.widgets.events.*; import com.smartgwt.client.widgets.form.*; import com.smartgwt.client.widgets.form.validator.*; import com.smartgwt.client.widgets.form.fields.*; import com.smartgwt.client.widgets.tile.*; import com.smartgwt.client.widgets.tile.events.*; import com.smartgwt.client.widgets.grid.*; import com.smartgwt.client.widgets.grid.events.*; import com.smartgwt.client.widgets.chart.*; import com.smartgwt.client.widgets.layout.*; import com.smartgwt.client.widgets.layout.events.*; import com.smartgwt.client.widgets.menu.*; import com.smartgwt.client.widgets.tab.*; import com.smartgwt.client.widgets.toolbar.*; import com.smartgwt.client.widgets.tree.*; import com.smartgwt.client.widgets.tree.events.*; import com.smartgwt.client.widgets.viewer.*; import com.smartgwt.client.widgets.calendar.*; import com.smartgwt.client.widgets.calendar.events.*; import com.smartgwt.client.widgets.cube.*; import java.util.Date; import java.util.List; import java.util.Map; import java.util.HashMap; import com.google.gwt.user.client.ui.Widget; import com.google.gwt.core.client.JavaScriptObject; import com.google.gwt.user.client.Element; import com.smartgwt.client.util.*; import com.google.gwt.event.shared.*; import com.google.gwt.event.shared.HasHandlers; /** * X/Y position in pixels, specified as an Array with two members, for example: [30, 50] */ public class Point extends RefDataClass { public static Point getOrCreateRef(JavaScriptObject jsObj) { if(jsObj == null) return null; return new Point(jsObj); } public Point(){ } public Point(JavaScriptObject jsObj){ super(jsObj); } public Point(int x, int y) { setX(x); setY(y); } // ********************* Properties / Attributes *********************** // ********************* Methods *********************** // ********************* Static Methods *********************** // *********************************************************** public JavaScriptObject getAsJSArray() { return JSOHelper.convertToJavaScriptArray(new int[]{getX(),getY()}); } /* * Overriding this method so that it returns an array of int values instead of an * object with 2 values, x and y. */ public JavaScriptObject getJsObj() { return this.getAsJSArray(); } /** * The x coordinate of this point. * * @param x x Default value is 0 */ private void setX(int x) { setAttribute("x", x); } /** * The x coordinate of this point. * * * @return int */ public int getX() { return getAttributeAsInt("x"); } /** * The y coordinate of this point. * * @param y y Default value is 0 */ private void setY(int y) { setAttribute("y", y); } /** * The y coordinate of this point. * * * @return int */ public int getY() { return getAttributeAsInt("y"); } public static Point[] convertToPointArray(JavaScriptObject nativeArray) { if (nativeArray == null) { return new Point[]{}; } JavaScriptObject[] componentsj = JSOHelper.toArray(nativeArray); Point[] objects = new Point[componentsj.length]; for (int i = 0; i < componentsj.length; i++) { JavaScriptObject componentJS = componentsj[i]; Point obj = (Point) RefDataClass.getRef(componentJS); if (obj == null) obj = new Point(componentJS); objects[i] = obj; } return objects; } }