/*
* Smart GWT (GWT for SmartClient)
* Copyright 2008 and beyond, Isomorphic Software, Inc.
*
* Smart GWT is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3
* as published by the Free Software Foundation. Smart GWT is also
* available under typical commercial license terms - see
* http://smartclient.com/license
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*/
package com.smartgwt.client.widgets.drawing;
import com.smartgwt.client.event.*;
import com.smartgwt.client.core.*;
import com.smartgwt.client.types.*;
import com.smartgwt.client.data.*;
import com.smartgwt.client.data.events.*;
import com.smartgwt.client.rpc.*;
import com.smartgwt.client.widgets.*;
import com.smartgwt.client.widgets.events.*;
import com.smartgwt.client.widgets.form.*;
import com.smartgwt.client.widgets.form.validator.*;
import com.smartgwt.client.widgets.form.fields.*;
import com.smartgwt.client.widgets.tile.*;
import com.smartgwt.client.widgets.tile.events.*;
import com.smartgwt.client.widgets.grid.*;
import com.smartgwt.client.widgets.grid.events.*;
import com.smartgwt.client.widgets.chart.*;
import com.smartgwt.client.widgets.layout.*;
import com.smartgwt.client.widgets.layout.events.*;
import com.smartgwt.client.widgets.menu.*;
import com.smartgwt.client.widgets.tab.*;
import com.smartgwt.client.widgets.toolbar.*;
import com.smartgwt.client.widgets.tree.*;
import com.smartgwt.client.widgets.tree.events.*;
import com.smartgwt.client.widgets.viewer.*;
import com.smartgwt.client.widgets.calendar.*;
import com.smartgwt.client.widgets.calendar.events.*;
import com.smartgwt.client.widgets.cube.*;
import java.util.Date;
import java.util.List;
import java.util.Map;
import java.util.HashMap;
import com.google.gwt.user.client.ui.Widget;
import com.google.gwt.core.client.JavaScriptObject;
import com.google.gwt.user.client.Element;
import com.smartgwt.client.util.*;
import com.google.gwt.event.shared.*;
import com.google.gwt.event.shared.HasHandlers;
/**
* X/Y position in pixels, specified as an Array with two members, for example: [30, 50]
*/
public class Point extends RefDataClass {
public static Point getOrCreateRef(JavaScriptObject jsObj) {
if(jsObj == null) return null;
return new Point(jsObj);
}
public Point(){
}
public Point(JavaScriptObject jsObj){
super(jsObj);
}
public Point(int x, int y) {
setX(x);
setY(y);
}
// ********************* Properties / Attributes ***********************
// ********************* Methods ***********************
// ********************* Static Methods ***********************
// ***********************************************************
public JavaScriptObject getAsJSArray() {
return JSOHelper.convertToJavaScriptArray(new int[]{getX(),getY()});
}
/*
* Overriding this method so that it returns an array of int values instead of an
* object with 2 values, x and y.
*/
public JavaScriptObject getJsObj() {
return this.getAsJSArray();
}
/**
* The x coordinate of this point.
*
* @param x x Default value is 0
*/
private void setX(int x) {
setAttribute("x", x);
}
/**
* The x coordinate of this point.
*
*
* @return int
*/
public int getX() {
return getAttributeAsInt("x");
}
/**
* The y coordinate of this point.
*
* @param y y Default value is 0
*/
private void setY(int y) {
setAttribute("y", y);
}
/**
* The y coordinate of this point.
*
*
* @return int
*/
public int getY() {
return getAttributeAsInt("y");
}
public static Point[] convertToPointArray(JavaScriptObject nativeArray) {
if (nativeArray == null) {
return new Point[]{};
}
JavaScriptObject[] componentsj = JSOHelper.toArray(nativeArray);
Point[] objects = new Point[componentsj.length];
for (int i = 0; i < componentsj.length; i++) {
JavaScriptObject componentJS = componentsj[i];
Point obj = (Point) RefDataClass.getRef(componentJS);
if (obj == null) obj = new Point(componentJS);
objects[i] = obj;
}
return objects;
}
}