/* * Copyright © 2011 Jason J.A. Stephenson * * This file is part of sigio.jar. * * sigio.jar is free software: you can redistribute it and/or modify * it under the terms of the Lesser GNU General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * sigio.jar is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * Lesser GNU General Public License for more details. * * You should have received a copy of the Lesser GNU General Public License * along with sigio.jar. If not, see <http://www.gnu.org/licenses/>. */ package com.sigio.games.dice; import java.lang.Math; import java.util.Random; import java.util.Date; import java.util.ResourceBundle; import java.util.MissingResourceException; /** * This class simulates dice of various sizes for use in game * programming. * * @author Jason J.A. Stephenson * @version 1.0 */ public class Die { /** * Holds the number of sides on an instance of this class. */ private int m_sides; /** * A static pseudo-random number generator shared by all class * intances. */ private static Random ms_r; /** * Creates a new Die object with <code>s</code> number of sides. * @param s the number of sides represented by this * Die object. */ public Die(int s) { m_sides = Math.abs(s); } /** * Creates a new Die object with the default number (6) of sides. This * can be used to simulate your ordinary cube dice. */ public Die() { this(6); } /** * Returns the number of sides in a class instance. * @return the int value of the number of sides in this Die instance. */ public int getSides() { return m_sides; } /** * Accessor to set the number of sides in a class instance. * @param s the new number of sides for the Die. */ public void setSides(int s) { m_sides = Math.abs(s); } /** * Simulates rolling a number of dice with a number of sides * represented by this instance. The return value ranges from * <code>n</code> * 1 to <code>n</code> * the number of sides in * this Die instance. * * @param n number of dice to roll. * @return an int holding the result of rolling the dice */ public int roll(int n) { int result = 0; for (int i = 0; i < Math.abs(n); i++) result += ms_r.nextInt(m_sides) + 1; return result; } /** * Simulates rolling a single die. The value ranges from 1 to the * number of sides on the Die, which could be determined by * calling <code>getSides().</code> * * @return an int holding the result of rolling one die */ public int roll() { return this.roll(1); } public String toString() { try { String basename = this.getClass().getName(); ResourceBundle bundle = ResourceBundle.getBundle(basename); String format = bundle.getString("shortStringFormat"); return String.format(format, this.getSides()); } catch (MissingResourceException e) { return String.format("D%1$d", this.getSides()); } } static { ms_r = new Random(); Date now = new Date(); ms_r.setSeed(now.getTime()); now = null; } }