package com.hrupin.sample.shakedetect;
import android.app.Activity;
import android.graphics.Color;
import android.hardware.Sensor;
import android.hardware.SensorEvent;
import android.hardware.SensorEventListener;
import android.hardware.SensorManager;
import android.os.Bundle;
import android.view.View;
import android.widget.RelativeLayout;
import android.widget.TextView;
import java.security.cert.CollectionCertStoreParameters;
public class MainActivity extends Activity implements SensorEventListener, View.OnClickListener {
private long lastUpdate = -1;
private float x, y, z;
private float last_x, last_y, last_z;
private static final int SHAKE_THRESHOLD = 800;
private SensorManager sensorMgr;
private RelativeLayout background;
private TextView text;
private boolean isShaked = false;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
@Override
protected void onResume() {
super.onResume();
if(sensorMgr == null) {
background = (RelativeLayout) findViewById(R.id.rlBackground);
background.setOnClickListener(this);
text = (TextView) findViewById(R.id.text);
resetScreenUI();
sensorMgr = (SensorManager) getSystemService(SENSOR_SERVICE);
boolean accelSupported = sensorMgr.registerListener(this, sensorMgr.getDefaultSensor(Sensor.TYPE_ACCELEROMETER), SensorManager.SENSOR_DELAY_GAME);
if (!accelSupported) {
// on accelerometer on this device
sensorMgr.unregisterListener(this, sensorMgr.getDefaultSensor(Sensor.TYPE_ACCELEROMETER));
}
}
}
@Override
public void onSensorChanged(SensorEvent sensorEvent) {
if (sensorEvent.sensor.getType() == Sensor.TYPE_ACCELEROMETER) {
long curTime = System.currentTimeMillis();
// only allow one update every 100ms.
if ((curTime - lastUpdate) > 100) {
long diffTime = (curTime - lastUpdate);
lastUpdate = curTime;
x = sensorEvent.values[0];
y = sensorEvent.values[1];
z = sensorEvent.values[2];
float speed = Math.abs(x+y+z - last_x - last_y - last_z)
/ diffTime * 10000;
if (speed > SHAKE_THRESHOLD) {
// yes, this is a shake action! Do something about it!
isShaked = true;
background.setBackgroundColor(Color.RED);
text.setText("SHAKED!!! click for try again");
text.setTextColor(Color.YELLOW);
}
last_x = x;
last_y = y;
last_z = z;
}
}
}
@Override
public void onAccuracyChanged(Sensor sensor, int i) {
}
protected void onPause() {
if (sensorMgr != null) {
sensorMgr.unregisterListener(this, sensorMgr.getDefaultSensor(Sensor.TYPE_ACCELEROMETER));
sensorMgr = null;
resetScreenUI();
}
super.onPause();
}
@Override
public void onClick(View view) {
if(isShaked){
resetScreenUI();
}
}
private void resetScreenUI() {
background.setBackgroundColor(Color.WHITE);
text.setText(R.string.shake_me);
text.setTextColor(Color.RED);
}
}