/* * Copyright (c) 2003, 2013, Oracle and/or its affiliates. All rights reserved. * ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. * * * * * * * * * * * * * * * * * * * * */ package com.github.davidmoten.rtree.internal.util; import java.util.AbstractQueue; import java.util.ArrayDeque; import java.util.Arrays; import java.util.Collection; import java.util.Comparator; import java.util.ConcurrentModificationException; import java.util.Iterator; import java.util.NoSuchElementException; import java.util.Queue; import java.util.SortedSet; /** * An unbounded priority {@linkplain Queue queue} based on a priority heap. The * elements of the priority queue are ordered according to their * {@linkplain Comparable natural ordering}, or by a {@link Comparator} provided * at queue construction time, depending on which constructor is used. A * priority queue does not permit {@code null} elements. A priority queue * relying on natural ordering also does not permit insertion of non-comparable * objects (doing so may result in {@code ClassCastException}). * * <p> * The <em>head</em> of this queue is the <em>least</em> element with respect to * the specified ordering. If multiple elements are tied for least value, the * head is one of those elements -- ties are broken arbitrarily. The queue * retrieval operations {@code poll}, {@code remove}, {@code peek}, and * {@code element} access the element at the head of the queue. * * <p> * A priority queue is unbounded, but has an internal <i>capacity</i> governing * the size of an array used to store the elements on the queue. It is always at * least as large as the queue size. As elements are added to a priority queue, * its capacity grows automatically. The details of the growth policy are not * specified. * * <p> * This class and its iterator implement all of the <em>optional</em> methods of * the {@link Collection} and {@link Iterator} interfaces. The Iterator provided * in method {@link #iterator()} is <em>not</em> guaranteed to traverse the * elements of the priority queue in any particular order. If you need ordered * traversal, consider using {@code Arrays.sort(pq.toArray())}. * * <p> * <strong>Note that this implementation is not synchronized.</strong> Multiple * threads should not access a {@code PriorityQueue} instance concurrently if * any of the threads modifies the queue. Instead, use the thread-safe * {@link java.util.concurrent.PriorityBlockingQueue} class. * * <p> * Implementation note: this implementation provides O(log(n)) time for the * enqueuing and dequeuing methods ({@code offer}, {@code poll}, * {@code remove()} and {@code add}); linear time for the {@code remove(Object)} * and {@code contains(Object)} methods; and constant time for the retrieval * methods ({@code peek}, {@code element}, and {@code size}). * * <p> * This class is a member of the <a href= * "{@docRoot}/../technotes/guides/collections/index.html"> Java Collections * Framework</a>. * * @since 1.5 * @author Josh Bloch, Doug Lea * @param <E> * the type of elements held in this collection */ public class PriorityQueue<E> extends AbstractQueue<E> implements java.io.Serializable { private static final long serialVersionUID = -7720805057305804111L; private static final int DEFAULT_INITIAL_CAPACITY = 11; /** * Priority queue represented as a balanced binary heap: the two children of * queue[n] are queue[2*n+1] and queue[2*(n+1)]. The priority queue is * ordered by comparator, or by the elements' natural ordering, if * comparator is null: For each node n in the heap and each descendant d of * n, n <= d. The element with the lowest value is in queue[0], assuming the * queue is nonempty. */ transient Object[] queue; // non-private to simplify nested class access /** * The number of elements in the priority queue. */ private int size = 0; /** * The comparator, or null if priority queue uses elements' natural * ordering. */ private final Comparator<? super E> comparator; /** * The number of times this priority queue has been <i>structurally * modified</i>. See AbstractList for gory details. */ transient int modCount = 0; // non-private to simplify nested class access /** * Creates a {@code PriorityQueue} with the default initial capacity (11) * that orders its elements according to their {@linkplain Comparable * natural ordering}. */ public PriorityQueue() { this(DEFAULT_INITIAL_CAPACITY, null); } /** * Creates a {@code PriorityQueue} with the specified initial capacity that * orders its elements according to their {@linkplain Comparable natural * ordering}. * * @param initialCapacity * the initial capacity for this priority queue * @throws IllegalArgumentException * if {@code initialCapacity} is less than 1 */ public PriorityQueue(int initialCapacity) { this(initialCapacity, null); } /** * Creates a {@code PriorityQueue} with the default initial capacity and * whose elements are ordered according to the specified comparator. * * @param comparator * the comparator that will be used to order this priority queue. * If {@code null}, the {@linkplain Comparable natural ordering} * of the elements will be used. * @since 1.8 */ public PriorityQueue(Comparator<? super E> comparator) { this(DEFAULT_INITIAL_CAPACITY, comparator); } /** * Creates a {@code PriorityQueue} with the specified initial capacity that * orders its elements according to the specified comparator. * * @param initialCapacity * the initial capacity for this priority queue * @param comparator * the comparator that will be used to order this priority queue. * If {@code null}, the {@linkplain Comparable natural ordering} * of the elements will be used. * @throws IllegalArgumentException * if {@code initialCapacity} is less than 1 */ public PriorityQueue(int initialCapacity, Comparator<? super E> comparator) { // Note: This restriction of at least one is not actually needed, // but continues for 1.5 compatibility if (initialCapacity < 1) throw new IllegalArgumentException(); this.queue = new Object[initialCapacity]; this.comparator = comparator; } /** * Creates a {@code PriorityQueue} containing the elements in the specified * collection. If the specified collection is an instance of a * {@link SortedSet} or is another {@code PriorityQueue}, this priority * queue will be ordered according to the same ordering. Otherwise, this * priority queue will be ordered according to the {@linkplain Comparable * natural ordering} of its elements. * * @param c * the collection whose elements are to be placed into this * priority queue * @throws ClassCastException * if elements of the specified collection cannot be compared to * one another according to the priority queue's ordering * @throws NullPointerException * if the specified collection or any of its elements are null */ @SuppressWarnings("unchecked") public PriorityQueue(Collection<? extends E> c) { if (c instanceof SortedSet<?>) { SortedSet<? extends E> ss = (SortedSet<? extends E>) c; this.comparator = (Comparator<? super E>) ss.comparator(); initElementsFromCollection(ss); } else if (c instanceof PriorityQueue<?>) { PriorityQueue<? extends E> pq = (PriorityQueue<? extends E>) c; this.comparator = (Comparator<? super E>) pq.comparator(); initFromPriorityQueue(pq); } else { this.comparator = null; initFromCollection(c); } } /** * Creates a {@code PriorityQueue} containing the elements in the specified * priority queue. This priority queue will be ordered according to the same * ordering as the given priority queue. * * @param c * the priority queue whose elements are to be placed into this * priority queue * @throws ClassCastException * if elements of {@code c} cannot be compared to one another * according to {@code c}'s ordering * @throws NullPointerException * if the specified priority queue or any of its elements are * null */ @SuppressWarnings("unchecked") public PriorityQueue(PriorityQueue<? extends E> c) { this.comparator = (Comparator<? super E>) c.comparator(); initFromPriorityQueue(c); } /** * Creates a {@code PriorityQueue} containing the elements in the specified * sorted set. This priority queue will be ordered according to the same * ordering as the given sorted set. * * @param c * the sorted set whose elements are to be placed into this * priority queue * @throws ClassCastException * if elements of the specified sorted set cannot be compared to * one another according to the sorted set's ordering * @throws NullPointerException * if the specified sorted set or any of its elements are null */ @SuppressWarnings("unchecked") public PriorityQueue(SortedSet<? extends E> c) { this.comparator = (Comparator<? super E>) c.comparator(); initElementsFromCollection(c); } private void initFromPriorityQueue(PriorityQueue<? extends E> c) { if (c.getClass() == PriorityQueue.class) { this.queue = c.toArray(); this.size = c.size(); } else { initFromCollection(c); } } private void initElementsFromCollection(Collection<? extends E> c) { Object[] a = c.toArray(); // If c.toArray incorrectly doesn't return Object[], copy it. if (a.getClass() != Object[].class) a = Arrays.copyOf(a, a.length, Object[].class); int len = a.length; if (len == 1 || this.comparator != null) for (int i = 0; i < len; i++) if (a[i] == null) throw new NullPointerException(); this.queue = a; this.size = a.length; } /** * Initializes queue array with elements from the given Collection. * * @param c * the collection */ private void initFromCollection(Collection<? extends E> c) { initElementsFromCollection(c); heapify(); } /** * The maximum size of array to allocate. Some VMs reserve some header words * in an array. Attempts to allocate larger arrays may result in * OutOfMemoryError: Requested array size exceeds VM limit */ private static final int MAX_ARRAY_SIZE = Integer.MAX_VALUE - 8; /** * Increases the capacity of the array. * * @param minCapacity * the desired minimum capacity */ private void grow(int minCapacity) { int oldCapacity = queue.length; // Double size if small; else grow by 50% int newCapacity = oldCapacity + ((oldCapacity < 64) ? (oldCapacity + 2) : (oldCapacity >> 1)); // overflow-conscious code if (newCapacity - MAX_ARRAY_SIZE > 0) newCapacity = hugeCapacity(minCapacity); queue = Arrays.copyOf(queue, newCapacity); } private static int hugeCapacity(int minCapacity) { if (minCapacity < 0) // overflow throw new OutOfMemoryError(); return (minCapacity > MAX_ARRAY_SIZE) ? Integer.MAX_VALUE : MAX_ARRAY_SIZE; } /** * Inserts the specified element into this priority queue. * * @return {@code true} (as specified by {@link Collection#add}) * @throws ClassCastException * if the specified element cannot be compared with elements * currently in this priority queue according to the priority * queue's ordering * @throws NullPointerException * if the specified element is null */ @Override public boolean add(E e) { return offer(e); } /** * Inserts the specified element into this priority queue. * * @return {@code true} (as specified by {@link Queue#offer}) * @throws ClassCastException * if the specified element cannot be compared with elements * currently in this priority queue according to the priority * queue's ordering * @throws NullPointerException * if the specified element is null */ @Override public boolean offer(E e) { if (e == null) throw new NullPointerException(); modCount++; int i = size; if (i >= queue.length) grow(i + 1); size = i + 1; if (i == 0) queue[0] = e; else siftUp(i, e); return true; } @Override @SuppressWarnings("unchecked") public E peek() { return (size == 0) ? null : (E) queue[0]; } private int indexOf(Object o) { if (o != null) { for (int i = 0; i < size; i++) if (o.equals(queue[i])) return i; } return -1; } /** * Removes a single instance of the specified element from this queue, if it * is present. More formally, removes an element {@code e} such that * {@code o.equals(e)}, if this queue contains one or more such elements. * Returns {@code true} if and only if this queue contained the specified * element (or equivalently, if this queue changed as a result of the call). * * @param o * element to be removed from this queue, if present * @return {@code true} if this queue changed as a result of the call */ @Override public boolean remove(Object o) { int i = indexOf(o); if (i == -1) return false; else { removeAt(i); return true; } } /** * Version of remove using reference equality, not equals. Needed by * iterator.remove. * * @param o * element to be removed from this queue, if present * @return {@code true} if removed */ boolean removeEq(Object o) { for (int i = 0; i < size; i++) { if (o == queue[i]) { removeAt(i); return true; } } return false; } /** * Returns {@code true} if this queue contains the specified element. More * formally, returns {@code true} if and only if this queue contains at * least one element {@code e} such that {@code o.equals(e)}. * * @param o * object to be checked for containment in this queue * @return {@code true} if this queue contains the specified element */ @Override public boolean contains(Object o) { return indexOf(o) != -1; } /** * Returns an array containing all of the elements in this queue. The * elements are in no particular order. * * <p> * The returned array will be "safe" in that no references to it are * maintained by this queue. (In other words, this method must allocate a * new array). The caller is thus free to modify the returned array. * * <p> * This method acts as bridge between array-based and collection-based APIs. * * @return an array containing all of the elements in this queue */ @Override public Object[] toArray() { return Arrays.copyOf(queue, size); } /** * Returns an array containing all of the elements in this queue; the * runtime type of the returned array is that of the specified array. The * returned array elements are in no particular order. If the queue fits in * the specified array, it is returned therein. Otherwise, a new array is * allocated with the runtime type of the specified array and the size of * this queue. * * <p> * If the queue fits in the specified array with room to spare (i.e., the * array has more elements than the queue), the element in the array * immediately following the end of the collection is set to {@code null}. * * <p> * Like the {@link #toArray()} method, this method acts as bridge between * array-based and collection-based APIs. Further, this method allows * precise control over the runtime type of the output array, and may, under * certain circumstances, be used to save allocation costs. * * <p> * Suppose {@code x} is a queue known to contain only strings. The following * code can be used to dump the queue into a newly allocated array of * {@code String}: * * <pre> * { * @code * String[] y = x.toArray(new String[0]); * } * </pre> * * Note that {@code toArray(new Object[0])} is identical in function to * {@code toArray()}. * * @param a * the array into which the elements of the queue are to be * stored, if it is big enough; otherwise, a new array of the * same runtime type is allocated for this purpose. * @return an array containing all of the elements in this queue * @throws ArrayStoreException * if the runtime type of the specified array is not a supertype * of the runtime type of every element in this queue * @throws NullPointerException * if the specified array is null */ @Override @SuppressWarnings("unchecked") public <T> T[] toArray(T[] a) { final int size = this.size; if (a.length < size) // Make a new array of a's runtime type, but my contents: return (T[]) Arrays.copyOf(queue, size, a.getClass()); System.arraycopy(queue, 0, a, 0, size); if (a.length > size) a[size] = null; return a; } /** * Returns an iterator over the elements in this queue. The iterator does * not return the elements in any particular order. * * @return an iterator over the elements in this queue */ @Override public Iterator<E> iterator() { return new Itr(); } private final class Itr implements Iterator<E> { /** * Index (into queue array) of element to be returned by subsequent call * to next. */ private int cursor = 0; /** * Index of element returned by most recent call to next, unless that * element came from the forgetMeNot list. Set to -1 if element is * deleted by a call to remove. */ private int lastRet = -1; /** * A queue of elements that were moved from the unvisited portion of the * heap into the visited portion as a result of "unlucky" element * removals during the iteration. (Unlucky element removals are those * that require a siftup instead of a siftdown.) We must visit all of * the elements in this list to complete the iteration. We do this after * we've completed the "normal" iteration. * * We expect that most iterations, even those involving removals, will * not need to store elements in this field. */ private ArrayDeque<E> forgetMeNot = null; /** * Element returned by the most recent call to next iff that element was * drawn from the forgetMeNot list. */ private E lastRetElt = null; /** * The modCount value that the iterator believes that the backing Queue * should have. If this expectation is violated, the iterator has * detected concurrent modification. */ private int expectedModCount = modCount; @Override public boolean hasNext() { return cursor < size || (forgetMeNot != null && !forgetMeNot.isEmpty()); } @Override @SuppressWarnings("unchecked") public E next() { if (expectedModCount != modCount) throw new ConcurrentModificationException(); if (cursor < size) return (E) queue[lastRet = cursor++]; if (forgetMeNot != null) { lastRet = -1; lastRetElt = forgetMeNot.poll(); if (lastRetElt != null) return lastRetElt; } throw new NoSuchElementException(); } @Override public void remove() { if (expectedModCount != modCount) throw new ConcurrentModificationException(); if (lastRet != -1) { E moved = PriorityQueue.this.removeAt(lastRet); lastRet = -1; if (moved == null) cursor--; else { if (forgetMeNot == null) forgetMeNot = new ArrayDeque<E>(); forgetMeNot.add(moved); } } else if (lastRetElt != null) { PriorityQueue.this.removeEq(lastRetElt); lastRetElt = null; } else { throw new IllegalStateException(); } expectedModCount = modCount; } } @Override public int size() { return size; } /** * Removes all of the elements from this priority queue. The queue will be * empty after this call returns. */ @Override public void clear() { modCount++; for (int i = 0; i < size; i++) queue[i] = null; size = 0; } @Override @SuppressWarnings("unchecked") public E poll() { if (size == 0) return null; int s = --size; modCount++; E result = (E) queue[0]; E x = (E) queue[s]; queue[s] = null; if (s != 0) siftDown(0, x); return result; } /** * Removes the ith element from queue. * * Normally this method leaves the elements at up to i-1, inclusive, * untouched. Under these circumstances, it returns null. Occasionally, in * order to maintain the heap invariant, it must swap a later element of the * list with one earlier than i. Under these circumstances, this method * returns the element that was previously at the end of the list and is now * at some position before i. This fact is used by iterator.remove so as to * avoid missing traversing elements. */ @SuppressWarnings("unchecked") private E removeAt(int i) { // assert i >= 0 && i < size; modCount++; int s = --size; if (s == i) // removed last element queue[i] = null; else { E moved = (E) queue[s]; queue[s] = null; siftDown(i, moved); if (queue[i] == moved) { siftUp(i, moved); if (queue[i] != moved) return moved; } } return null; } /** * Inserts item x at position k, maintaining heap invariant by promoting x * up the tree until it is greater than or equal to its parent, or is the * root. * * To simplify and speed up coercions and comparisons. the Comparable and * Comparator versions are separated into different methods that are * otherwise identical. (Similarly for siftDown.) * * @param k * the position to fill * @param x * the item to insert */ private void siftUp(int k, E x) { if (comparator != null) siftUpUsingComparator(k, x); else siftUpComparable(k, x); } @SuppressWarnings("unchecked") private void siftUpComparable(int k, E x) { Comparable<? super E> key = (Comparable<? super E>) x; while (k > 0) { int parent = (k - 1) >>> 1; Object e = queue[parent]; if (key.compareTo((E) e) >= 0) break; queue[k] = e; k = parent; } queue[k] = key; } @SuppressWarnings("unchecked") private void siftUpUsingComparator(int k, E x) { while (k > 0) { int parent = (k - 1) >>> 1; Object e = queue[parent]; if (comparator.compare(x, (E) e) >= 0) break; queue[k] = e; k = parent; } queue[k] = x; } /** * Inserts item x at position k, maintaining heap invariant by demoting x * down the tree repeatedly until it is less than or equal to its children * or is a leaf. * * @param k * the position to fill * @param x * the item to insert */ private void siftDown(int k, E x) { if (comparator != null) siftDownUsingComparator(k, x); else siftDownComparable(k, x); } @SuppressWarnings("unchecked") private void siftDownComparable(int k, E x) { Comparable<? super E> key = (Comparable<? super E>) x; int half = size >>> 1; // loop while a non-leaf while (k < half) { int child = (k << 1) + 1; // assume left child is least Object c = queue[child]; int right = child + 1; if (right < size && ((Comparable<? super E>) c).compareTo((E) queue[right]) > 0) c = queue[child = right]; if (key.compareTo((E) c) <= 0) break; queue[k] = c; k = child; } queue[k] = key; } @SuppressWarnings("unchecked") private void siftDownUsingComparator(int k, E x) { int half = size >>> 1; while (k < half) { int child = (k << 1) + 1; Object c = queue[child]; int right = child + 1; if (right < size && comparator.compare((E) c, (E) queue[right]) > 0) c = queue[child = right]; if (comparator.compare(x, (E) c) <= 0) break; queue[k] = c; k = child; } queue[k] = x; } /** * Establishes the heap invariant (described above) in the entire tree, * assuming nothing about the order of the elements prior to the call. */ @SuppressWarnings("unchecked") private void heapify() { for (int i = (size >>> 1) - 1; i >= 0; i--) siftDown(i, (E) queue[i]); } /** * Returns the comparator used to order the elements in this queue, or * {@code null} if this queue is sorted according to the * {@linkplain Comparable natural ordering} of its elements. * * @return the comparator used to order this queue, or {@code null} if this * queue is sorted according to the natural ordering of its elements */ public Comparator<? super E> comparator() { return comparator; } /** * Saves this queue to a stream (that is, serializes it). * * @serialData The length of the array backing the instance is emitted * (int), followed by all of its elements (each an * {@code Object}) in the proper order. * @param s * the stream * @throws java.io.IOException * when a problem occurs writing the object */ private void writeObject(java.io.ObjectOutputStream s) throws java.io.IOException { // Write out element count, and any hidden stuff s.defaultWriteObject(); // Write out array length, for compatibility with 1.5 version s.writeInt(Math.max(2, size + 1)); // Write out all elements in the "proper order". for (int i = 0; i < size; i++) s.writeObject(queue[i]); } /** * Reconstitutes the {@code PriorityQueue} instance from a stream (that is, * deserializes it). * * @param s * the stream * @throws java.io.IOException * when a problem occurs reading the object * @throws ClassNotFoundException * when an attempt to read the object was made but the class * corresponding to the serialized object was not on the * classpath */ private void readObject(java.io.ObjectInputStream s) throws java.io.IOException, ClassNotFoundException { // Read in size, and any hidden stuff s.defaultReadObject(); // Read in (and discard) array length s.readInt(); queue = new Object[size]; // Read in all elements. for (int i = 0; i < size; i++) queue[i] = s.readObject(); // Elements are guaranteed to be in "proper order", but the // spec has never explained what that might be. heapify(); } }