/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package net.jini.core.constraint; import java.io.Serializable; /** * Represents a constraint on authentication of the server to the client. * <p> * Network authentication by a server (to a client) is implementation-specific, * but typically is also scoped and controlled by a <code>Subject</code>. The * server subject normally is contained in the * {@link net.jini.export.Exporter} used to export that remote * object and is taken from the current thread when the exporter is * constructed. However, a server might use one subject to control its local * execution and a different subject to control its network authentication. * A server generally must have permission (such as * {@link net.jini.security.AuthenticationPermission}) to authenticate itself * to clients. * <p> * It is important to understand that specifying * <code>ServerAuthentication.YES</code> as a requirement <i>does not</i> * ensure that a server is to be trusted; it <i>does</i> ensure that the * server authenticates itself as someone, but it does not ensure that the * server authenticates itself as anyone in particular. Without knowing who * the server authenticated itself as, there is no basis for actually * trusting the server. The client generally needs to specify a * {@link ServerMinPrincipal} requirement in addition, or else verify * that the server has specified a satisfactory * <code>ServerMinPrincipal</code> requirement for each of the methods that * the client cares about. * <p> * Serialization for this class is guaranteed to produce instances that are * comparable with <code>==</code>. * * @author Sun Microsystems, Inc. * @see ServerMinPrincipal * @see net.jini.security.AuthenticationPermission * @since 2.0 */ public final class ServerAuthentication implements InvocationConstraint, Serializable { private static final long serialVersionUID = 2837982503744131014L; /** * Authenticate the server to the client. The mechanisms and credentials * used to authenticate the server are not specified by this constraint. */ public static final ServerAuthentication YES = new ServerAuthentication(true); /** * Do not authenticate the server to the client, so that the server * remains anonymous. */ public static final ServerAuthentication NO = new ServerAuthentication(false); /** * <code>true</code> for <code>YES</code>, <code>false</code> for * <code>NO</code> * * @serial */ private final boolean val; /** * Simple constructor. * * @param val <code>true</code> for <code>YES</code>, <code>false</code> * for <code>NO</code> */ private ServerAuthentication(boolean val) { this.val = val; } /** * Returns a string representation of this object. */ public String toString() { return val ? "ServerAuthentication.YES" : "ServerAuthentication.NO"; } /** * Canonicalize so that <code>==</code> can be used. */ private Object readResolve() { return val ? YES : NO; } }