/*
* RED5 Open Source Flash Server - http://code.google.com/p/red5/
*
* Copyright 2006-2012 by respective authors (see below). All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.red5.server.api;
import java.util.Collection;
import java.util.Map;
import java.util.Set;
import org.red5.server.adapter.IApplication;
import org.red5.server.api.scope.IScope;
/**
* The client object represents a single client. One client may have multiple
* connections to different scopes on the same host. In some ways the client
* object is like a HTTP session. You can create IClient objects with
* {@link IClientRegistry#newClient(Object[])}
*
*
* NOTE: I removed session, since client serves the same purpose as a client
* with attributes
*
* @author The Red5 Project (red5@osflash.org)
* @author Luke Hubbard (luke@codegent.com)
*/
public interface IClient extends IAttributeStore {
/**
* The key used to store the client object in a http session.
*/
public static final String ID = "red5.client";
/**
* Sets the clients id
* @param id client id
*/
public void setId(String id);
/**
* Get the unique ID for this client. This will be generated by the server
* if not passed upon connection from client-side Flex/Flash app. To assign a custom ID to the client use
* <code>params</code> object of
* {@link IApplication#appConnect(IConnection, Object[])} method, that
* contains 2nd all the rest values you pass to
* <code>NetConnection.connect</code> method.
*
* Example:
*
* At client side:
* <code>NetConnection.connect( "http://localhost/killerapp/", "user123" );</code>
*
* then at server side: <code>
* public boolean appConnect( IConnection connection, Object[] params ){<br/>
* try {
* connection.getClient().setId( (String) params[0] );
* } catch(Exception e){<br/>
* log.error("{}", e);
* }
* }
* </code>
*
* @return client id
*/
public String getId();
/**
* Get the creation time for this client object.
*
* @return Creation time in milliseconds
*/
public long getCreationTime();
/**
* Get a set of scopes the client is connected to.
*
* @return Set of scopes
*/
public Collection<IScope> getScopes();
/**
* Get a set of connections.
*
* @return Set of connections
*/
public Set<IConnection> getConnections();
/**
* Get a set of connections of a given scope.
*
* @param scope scope to get connections for
* @return Set of connections to the passed scope
*/
public Set<IConnection> getConnections(IScope scope);
/**
* Closes all the connections.
*/
public void disconnect();
/**
* Set the permissions for this client in a given context.
*
* @param conn Connection specifying the context to set the permissions for.
* @param permissions Permissions the client has in this context or <code>null</code> for no permissions.
*/
public void setPermissions(IConnection conn, Collection<String> permissions);
/**
* Return the permissions in a given context.
*
* @param conn Connection specifying the context to get the permissions for.
* @return Permission names.
*/
public Collection<String> getPermissions(IConnection conn);
/**
* Check if the client has a permission in the given context.
*
* @param conn Connection specifying the context to check the permissions for.
* @param permissionName Name of the permission to check.
* @return <code>true</code> if the client has the permission, otherwise <code>false</code>
*/
public boolean hasPermission(IConnection conn, String permissionName);
/**
* Performs a bandwidth checking routine.
* Information may be found here: http://www.adobe.com/devnet/flashmediaserver/articles/dynamic_stream_switching_04.html
*/
public void checkBandwidth();
/**
* Performs a bandwidth checking callback for the client.
* Information may be found here: http://www.adobe.com/devnet/flashmediaserver/articles/dynamic_stream_switching_04.html
*/
public Map<String, Object> checkBandwidthUp(Object[] params);
/**
* Returns whether or not a bandwidth check has been requested.
* @return true if requested and false otherwise
*/
public boolean isBandwidthChecked();
}