package service; import com.feth.play.module.pa.PlayAuthenticate; import com.feth.play.module.pa.service.AbstractUserService; import com.feth.play.module.pa.user.AuthUser; import com.feth.play.module.pa.user.AuthUserIdentity; import models.User; import javax.inject.Inject; import javax.inject.Singleton; @Singleton public class MyUserService extends AbstractUserService { @Inject public MyUserService(final PlayAuthenticate auth) { super(auth); } @Override public Object save(final AuthUser authUser) { final boolean isLinked = User.existsByAuthUserIdentity(authUser); if (!isLinked) { return User.create(authUser).id; } else { // we have this user already, so return null return null; } } @Override public Object getLocalIdentity(final AuthUserIdentity identity) { // For production: Caching might be a good idea here... // ...and dont forget to sync the cache when users get deactivated/deleted final User u = User.findByAuthUserIdentity(identity); if(u != null) { return u.id; } else { return null; } } @Override public AuthUser merge(final AuthUser newUser, final AuthUser oldUser) { if (!oldUser.equals(newUser)) { User.merge(oldUser, newUser); } return oldUser; } @Override public AuthUser link(final AuthUser oldUser, final AuthUser newUser) { User.addLinkedAccount(oldUser, newUser); return null; } }