/*
* Copyright 2012-2015, the original author or authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.flipkart.phantom.netty.uds;
import org.jboss.netty.channel.Channel;
import org.jboss.netty.channel.ChannelPipeline;
import org.jboss.netty.channel.ChannelSink;
import org.jboss.netty.channel.group.ChannelGroup;
import org.jboss.netty.channel.socket.ServerSocketChannel;
import org.jboss.netty.channel.socket.ServerSocketChannelFactory;
import org.jboss.netty.util.internal.ExecutorUtil;
import java.io.File;
import java.util.concurrent.Executor;
import java.util.concurrent.RejectedExecutionException;
/**
* A {@link ServerSocketChannelFactory} which creates a server-side blocking
* I/O based {@link ServerSocketChannel}. It utilizes the good old blocking
* I/O API which is known to yield better throughput and latency when there
* are relatively small number of connections to serve.
*
* <h3>How threads work</h3>
* <p>
* There are two types of threads in a {@link OioServerSocketChannelFactory};
* one is boss thread and the other is worker thread.
*
* <h4>Boss threads</h4>
* <p>
* Each bound {@link ServerSocketChannel} has its own boss thread.
* For example, if you opened two server ports such as 80 and 443, you will
* have two boss threads. A boss thread accepts incoming connections until
* the port is unbound. Once a connection is accepted successfully, the boss
* thread passes the accepted {@link Channel} to one of the worker
* threads that the {@link OioServerSocketChannelFactory} manages.
*
* <h4>Worker threads</h4>
* <p>
* Each connected {@link Channel} has a dedicated worker thread, just like a
* traditional blocking I/O thread model.
*
* <h3>Life cycle of threads and graceful shutdown</h3>
* <p>
* All threads are acquired from the {@link Executor}s which were specified
* when a {@link OioServerSocketChannelFactory} was created. Boss threads are
* acquired from the {@code bossExecutor}, and worker threads are acquired from
* the {@code workerExecutor}. Therefore, you should make sure the specified
* {@link Executor}s are able to lend the sufficient number of threads.
* <p>
* Both boss and worker threads are acquired lazily, and then released when
* there's nothing left to process. All the related resources are also
* released when the boss and worker threads are released. Therefore, to shut
* down a service gracefully, you should do the following:
*
* <ol>
* <li>unbind all channels created by the factory,
* <li>close all child channels accepted by the unbound channels,
* (these two steps so far is usually done using {@link ChannelGroup#close()})</li>
* <li>call {@link #releaseExternalResources()}.</li>
* </ol>
*
* Please make sure not to shut down the executor until all channels are
* closed. Otherwise, you will end up with a {@link RejectedExecutionException}
* and the related resources might not be released properly.
*
* <h3>Limitation</h3>
* <p>
* A {@link ServerSocketChannel} created by this factory and its child channels
* do not support asynchronous operations. Any I/O requests such as
* {@code "write"} will be performed in a blocking manner.
*
* @apiviz.landmark
*
* Ported to com.flipkart.phantom.runtime.impl.server.netty.oio for package compatibility
* OIO package modified to work for Unix Domain Sockets instead of ServerSocket.
*
* @author devashishshankar
* @version 1.0, April 19th, 2013
*/
public class OioServerSocketChannelFactory implements ServerSocketChannelFactory {
final Executor bossExecutor;
private final Executor workerExecutor;
private final ChannelSink sink;
/** The socket file, to be passed to OioServerSocket for sending stop commands to channel */
private File socketFile;
/**
* Creates a new instance.
* @param bossExecutor the {@link Executor} which will execute the boss threads
* @param workerExecutor the {@link Executor} which will execute the I/O worker threads
*/
public OioServerSocketChannelFactory(
Executor bossExecutor, Executor workerExecutor) {
if (bossExecutor == null) {
throw new NullPointerException("bossExecutor");
}
if (workerExecutor == null) {
throw new NullPointerException("workerExecutor");
}
this.bossExecutor = bossExecutor;
this.workerExecutor = workerExecutor;
this.sink = new OioServerSocketPipelineSink(workerExecutor);
}
public ServerSocketChannel newChannel(ChannelPipeline pipeline) {
return new OioServerSocketChannel(this, pipeline, sink);
}
public void releaseExternalResources() {
ExecutorUtil.terminate(bossExecutor, workerExecutor);
}
/** Getter/Setter methods */
public File getSocketFile() {
return socketFile;
}
public void setSocketFile(File socketFile) {
this.socketFile = socketFile;
OioServerSocketPipelineSink sink = (OioServerSocketPipelineSink) this.sink;
sink.setSocketFile(socketFile);
}
}