/* * Copyright 2012-2015, the original author or authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.flipkart.phantom.netty.uds; import org.jboss.netty.channel.Channel; import org.jboss.netty.channel.ChannelPipeline; import org.jboss.netty.channel.ChannelSink; import org.jboss.netty.channel.group.ChannelGroup; import org.jboss.netty.channel.socket.ServerSocketChannel; import org.jboss.netty.channel.socket.ServerSocketChannelFactory; import org.jboss.netty.util.internal.ExecutorUtil; import java.io.File; import java.util.concurrent.Executor; import java.util.concurrent.RejectedExecutionException; /** * A {@link ServerSocketChannelFactory} which creates a server-side blocking * I/O based {@link ServerSocketChannel}. It utilizes the good old blocking * I/O API which is known to yield better throughput and latency when there * are relatively small number of connections to serve. * * <h3>How threads work</h3> * <p> * There are two types of threads in a {@link OioServerSocketChannelFactory}; * one is boss thread and the other is worker thread. * * <h4>Boss threads</h4> * <p> * Each bound {@link ServerSocketChannel} has its own boss thread. * For example, if you opened two server ports such as 80 and 443, you will * have two boss threads. A boss thread accepts incoming connections until * the port is unbound. Once a connection is accepted successfully, the boss * thread passes the accepted {@link Channel} to one of the worker * threads that the {@link OioServerSocketChannelFactory} manages. * * <h4>Worker threads</h4> * <p> * Each connected {@link Channel} has a dedicated worker thread, just like a * traditional blocking I/O thread model. * * <h3>Life cycle of threads and graceful shutdown</h3> * <p> * All threads are acquired from the {@link Executor}s which were specified * when a {@link OioServerSocketChannelFactory} was created. Boss threads are * acquired from the {@code bossExecutor}, and worker threads are acquired from * the {@code workerExecutor}. Therefore, you should make sure the specified * {@link Executor}s are able to lend the sufficient number of threads. * <p> * Both boss and worker threads are acquired lazily, and then released when * there's nothing left to process. All the related resources are also * released when the boss and worker threads are released. Therefore, to shut * down a service gracefully, you should do the following: * * <ol> * <li>unbind all channels created by the factory, * <li>close all child channels accepted by the unbound channels, * (these two steps so far is usually done using {@link ChannelGroup#close()})</li> * <li>call {@link #releaseExternalResources()}.</li> * </ol> * * Please make sure not to shut down the executor until all channels are * closed. Otherwise, you will end up with a {@link RejectedExecutionException} * and the related resources might not be released properly. * * <h3>Limitation</h3> * <p> * A {@link ServerSocketChannel} created by this factory and its child channels * do not support asynchronous operations. Any I/O requests such as * {@code "write"} will be performed in a blocking manner. * * @apiviz.landmark * * Ported to com.flipkart.phantom.runtime.impl.server.netty.oio for package compatibility * OIO package modified to work for Unix Domain Sockets instead of ServerSocket. * * @author devashishshankar * @version 1.0, April 19th, 2013 */ public class OioServerSocketChannelFactory implements ServerSocketChannelFactory { final Executor bossExecutor; private final Executor workerExecutor; private final ChannelSink sink; /** The socket file, to be passed to OioServerSocket for sending stop commands to channel */ private File socketFile; /** * Creates a new instance. * @param bossExecutor the {@link Executor} which will execute the boss threads * @param workerExecutor the {@link Executor} which will execute the I/O worker threads */ public OioServerSocketChannelFactory( Executor bossExecutor, Executor workerExecutor) { if (bossExecutor == null) { throw new NullPointerException("bossExecutor"); } if (workerExecutor == null) { throw new NullPointerException("workerExecutor"); } this.bossExecutor = bossExecutor; this.workerExecutor = workerExecutor; this.sink = new OioServerSocketPipelineSink(workerExecutor); } public ServerSocketChannel newChannel(ChannelPipeline pipeline) { return new OioServerSocketChannel(this, pipeline, sink); } public void releaseExternalResources() { ExecutorUtil.terminate(bossExecutor, workerExecutor); } /** Getter/Setter methods */ public File getSocketFile() { return socketFile; } public void setSocketFile(File socketFile) { this.socketFile = socketFile; OioServerSocketPipelineSink sink = (OioServerSocketPipelineSink) this.sink; sink.setSocketFile(socketFile); } }