/* ===========================================================
* Orson Charts : a 3D chart library for the Java(tm) platform
* ===========================================================
*
* (C)opyright 2013-2016, by Object Refinery Limited. All rights reserved.
*
* http://www.object-refinery.com/orsoncharts/index.html
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* [Oracle and Java are registered trademarks of Oracle and/or its affiliates.
* Other names may be trademarks of their respective owners.]
*
* If you do not wish to be bound by the terms of the GPL, an alternative
* commercial license can be purchased. For details, please see visit the
* Orson Charts home page:
*
* http://www.object-refinery.com/orsoncharts/index.html
*
*/
package com.orsoncharts.graphics3d;
import java.awt.Color;
/**
* A line between two points in 3D space.
*
* @since 1.5
*/
public class LineObject3D extends Object3D {
/**
* Creates a new {@code Line3D} instance.
*
* @param x0 the x-coordinate for the start of the line.
* @param y0 the y-coordinate for the start of the line.
* @param z0 the z-coordinate for the start of the line.
* @param x1 the x-coordinate for the end of the line.
* @param y1 the y-coordinate for the end of the line.
* @param z1 the z-coordinate for the end of the line.
* @param color the color ({@code null} not permitted).
*/
public LineObject3D(float x0, float y0, float z0, float x1, float y1, float z1,
Color color) {
super(color);
addVertex(x0, y0, z0);
addVertex(x1, y1, z1);
addFace(new Face(this, new int[] {0, 1}));
}
}