/* =========================================================== * Orson Charts : a 3D chart library for the Java(tm) platform * =========================================================== * * (C)opyright 2013-2016, by Object Refinery Limited. All rights reserved. * * http://www.object-refinery.com/orsoncharts/index.html * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. * * [Oracle and Java are registered trademarks of Oracle and/or its affiliates. * Other names may be trademarks of their respective owners.] * * If you do not wish to be bound by the terms of the GPL, an alternative * commercial license can be purchased. For details, please see visit the * Orson Charts home page: * * http://www.object-refinery.com/orsoncharts/index.html * */ package com.orsoncharts.graphics3d; import java.awt.Color; /** * A line between two points in 3D space. * * @since 1.5 */ public class LineObject3D extends Object3D { /** * Creates a new {@code Line3D} instance. * * @param x0 the x-coordinate for the start of the line. * @param y0 the y-coordinate for the start of the line. * @param z0 the z-coordinate for the start of the line. * @param x1 the x-coordinate for the end of the line. * @param y1 the y-coordinate for the end of the line. * @param z1 the z-coordinate for the end of the line. * @param color the color ({@code null} not permitted). */ public LineObject3D(float x0, float y0, float z0, float x1, float y1, float z1, Color color) { super(color); addVertex(x0, y0, z0); addVertex(x1, y1, z1); addFace(new Face(this, new int[] {0, 1})); } }