/*
* This file is part of the OpenSCADA project
* Copyright (C) 2006-2011 TH4 SYSTEMS GmbH (http://th4-systems.com)
*
* OpenSCADA is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenSCADA is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenSCADA. If not, see
* <http://opensource.org/licenses/lgpl-3.0.html> for a copy of the LGPLv3 License.
*/
package org.openscada.da.client.signalgenerator.page;
import org.eclipse.swt.widgets.Display;
import org.openscada.core.Variant;
import org.openscada.da.client.signalgenerator.SimulationTarget;
public class BooleanGenerator
{
public enum State
{
START_DELAY,
END_DELAY,
}
private Display display;
private int startDelay = 1000;
private int endDelay = 1000;
private int iterations = -1;
private boolean running = false;
private long lastTick = 0;
private State currentState;
private final SimulationTarget target;
public BooleanGenerator ( final Display display, final SimulationTarget target )
{
this.display = display;
this.target = target;
}
public void start ()
{
if ( this.running )
{
return;
}
this.lastTick = System.currentTimeMillis ();
this.currentState = State.START_DELAY;
this.running = true;
triggerRun ();
}
private void triggerRun ()
{
this.display.timerExec ( 100, new Runnable () {
@Override
public void run ()
{
if ( BooleanGenerator.this.running )
{
BooleanGenerator.this.tick ();
BooleanGenerator.this.triggerRun ();
}
}
} );
}
public void stop ()
{
if ( !this.running )
{
this.running = false;
return;
}
}
public void dispose ()
{
stop ();
this.display = null;
}
protected void tick ()
{
final long now = System.currentTimeMillis ();
switch ( this.currentState )
{
case START_DELAY:
if ( now - this.lastTick > this.startDelay )
{
this.currentState = State.END_DELAY;
this.lastTick = now;
this.target.writeValue ( Variant.TRUE );
}
break;
case END_DELAY:
if ( now - this.lastTick > this.endDelay )
{
this.currentState = State.START_DELAY;
this.lastTick = now;
if ( this.iterations > 0 )
{
this.iterations--;
}
this.target.writeValue ( Variant.FALSE );
}
break;
}
if ( this.iterations == 0 )
{
this.running = false;
}
}
public int getStartDelay ()
{
return this.startDelay;
}
public void setStartDelay ( final int startDelay )
{
this.startDelay = startDelay;
}
public int getEndDelay ()
{
return this.endDelay;
}
public void setEndDelay ( final int endDelay )
{
this.endDelay = endDelay;
}
public int getIterations ()
{
return this.iterations;
}
public void setIterations ( final int iterations )
{
this.iterations = iterations;
}
}