/*
* Copyright 2013 oddlydrawn
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.tumblr.oddlydrawn.stupidworm.screens;
import com.badlogic.gdx.Game;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Screen;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
/** @author oddlydrawn */
public class LoadingScreen implements Screen {
final String NOW_LOADING = "Now Loading...";
final String FONT = "data/font/dfont.fnt";
final float X_POS = 300;
final float Y_POS = 30;
final float WIDTH = 480;
final float HEIGHT = 320;
Game game;
BitmapFont font;
SpriteBatch batch;
OrthographicCamera cam;
float timer;
public LoadingScreen (Game g) {
cam = new OrthographicCamera();
cam = new OrthographicCamera(WIDTH, HEIGHT);
cam.setToOrtho(false, WIDTH, HEIGHT);
font = new BitmapFont(Gdx.files.internal(FONT));
batch = new SpriteBatch();
game = g;
}
@Override
public void render (float delta) {
Gdx.gl.glClearColor(0, 0, 0.1f, 1);
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
// Draws the now loading font
batch.setProjectionMatrix(cam.combined);
batch.begin();
font.draw(batch, NOW_LOADING, X_POS, Y_POS);
batch.end();
// Starts the game after timer is greater than zero.
timer += delta;
if (timer > 0) {
dispose();
game.setScreen(new GameScreen(game));
}
}
@Override
public void resize (int width, int height) {
}
@Override
public void show () {
}
@Override
public void hide () {
}
@Override
public void pause () {
}
@Override
public void resume () {
}
@Override
public void dispose () {
batch.dispose();
font.dispose();
}
}