/* * Copyright (c) 2005 (Mike) Maurice Kienenberger (mkienenb@gmail.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package org.gamenet.application.mm8leveleditor.data.mm6; public class ItemContainer { // IMPLEMENT: containedItemArray should be a list for easier updating private int gameVersion = 0; private ContainedItem containedItemArray[] = null; private ContainerMap itemLocationMap = null; public ItemContainer(int gameVersion) { super(); this.gameVersion = gameVersion; } public ItemContainer(int gameVersion, int numberOfItems, int itemLocationMapWidth, int itemLocationMapHeight, int itemLocationDataSize) { this(gameVersion); this.containedItemArray = new ContainedItem[numberOfItems]; for (int itemIndex = 0; itemIndex < containedItemArray.length; itemIndex++) { containedItemArray[itemIndex] = new ContainedItem(gameVersion); } itemLocationMap = new ContainerMap(itemLocationMapWidth, itemLocationMapHeight, itemLocationDataSize); } public int initializeItems(int numberOfItems, byte itemData[], int itemDataOffset) { this.containedItemArray = new ContainedItem[numberOfItems]; for (int itemIndex = 0; itemIndex < containedItemArray.length; itemIndex++) { containedItemArray[itemIndex] = new ContainedItem(gameVersion); itemDataOffset = containedItemArray[itemIndex].initialize(itemData, itemDataOffset); } return itemDataOffset; } public int initializeMap(byte itemLocationMapData[], int itemLocationMapDataOffset, int itemLocationMapWidth, int itemLocationMapHeight, int itemLocationDataSize) { itemLocationMap = new ContainerMap(); return itemLocationMap.initialize(itemLocationMapData, itemLocationMapDataOffset, itemLocationMapWidth, itemLocationMapHeight, itemLocationDataSize); } public int updateDataItems(byte[] newData, int offset) { for (int itemIndex = 0; itemIndex < getContainedItemArray().length; itemIndex++) { ContainedItem containerItem = getContainedItemArray()[itemIndex]; offset = containerItem.updateData(newData, offset); } return offset; } public int updateDataMap(byte[] newData, int offset) { return itemLocationMap.updateData(newData, offset); } public ContainedItem[] getContainedItemArray() { return this.containedItemArray; } public ContainerMap getItemLocationMap() { return this.itemLocationMap; } public static int getRecordSize(int gameVersion, int numberOfItems, int contentLocationWidth, int contentLocationHeight, int contentLocationDataSize) { return numberOfItems * ContainedItem.getRecordSize(gameVersion) + ContainerMap.getRecordSize(contentLocationWidth, contentLocationHeight, contentLocationDataSize); } public int getGameVersion() { return this.gameVersion; } }