/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ package armyc2.c2sd.graphics2d; //package java.awt; //import java.awt.geom.AffineTransform; //import java.awt.geom.PathIterator; //import java.awt.geom.Point2D; //import java.awt.geom.Rectangle2D; //import sun.awt.geom.Crossings; import android.graphics.Path; import android.graphics.RectF; import java.util.Arrays; /** * * @author Michael Deutch */ public class Polygon { /** * The total number of points. The value of <code>npoints</code> * represents the number of valid points in this <code>Polygon</code> * and might be less than the number of elements in * {@link #xpoints xpoints} or {@link #ypoints ypoints}. * This value can be NULL. * * @serial * @see #addPoint(int, int) * @since 1.0 */ public int npoints; /** * The array of X coordinates. The number of elements in * this array might be more than the number of X coordinates * in this <code>Polygon</code>. The extra elements allow new points * to be added to this <code>Polygon</code> without re-creating this * array. The value of {@link #npoints npoints} is equal to the * number of valid points in this <code>Polygon</code>. * * @serial * @see #addPoint(int, int) * @since 1.0 */ public int xpoints[]; /** * The array of Y coordinates. The number of elements in * this array might be more than the number of Y coordinates * in this <code>Polygon</code>. The extra elements allow new points * to be added to this <code>Polygon</code> without re-creating this * array. The value of <code>npoints</code> is equal to the * number of valid points in this <code>Polygon</code>. * * @serial * @see #addPoint(int, int) * @since 1.0 */ public int ypoints[]; /** * The bounds of this {@code Polygon}. * This value can be null. * * @serial * @see #getBoundingBox() * @see #getBounds() * @since 1.0 */ protected Rectangle bounds; /* * JDK 1.1 serialVersionUID */ private static final long serialVersionUID = -6460061437900069969L; /* * Default length for xpoints and ypoints. */ private static final int MIN_LENGTH = 4; /** * Creates an empty polygon. * @since 1.0 */ public Polygon() { xpoints = new int[MIN_LENGTH]; ypoints = new int[MIN_LENGTH]; } /** * Constructs and initializes a <code>Polygon</code> from the specified * parameters. * @param xpoints an array of X coordinates * @param ypoints an array of Y coordinates * @param npoints the total number of points in the * <code>Polygon</code> * @exception NegativeArraySizeException if the value of * <code>npoints</code> is negative. * @exception IndexOutOfBoundsException if <code>npoints</code> is * greater than the length of <code>xpoints</code> * or the length of <code>ypoints</code>. * @exception NullPointerException if <code>xpoints</code> or * <code>ypoints</code> is <code>null</code>. * @since 1.0 */ public Polygon(int xpoints[], int ypoints[], int npoints) { // Fix 4489009: should throw IndexOutofBoundsException instead // of OutofMemoryException if npoints is huge and > {x,y}points.length if (npoints > xpoints.length || npoints > ypoints.length) { throw new IndexOutOfBoundsException("npoints > xpoints.length || "+ "npoints > ypoints.length"); } // Fix 6191114: should throw NegativeArraySizeException with // negative npoints if (npoints < 0) { throw new NegativeArraySizeException("npoints < 0"); } // Fix 6343431: Applet compatibility problems if arrays are not // exactly npoints in length this.npoints = npoints; this.xpoints = Arrays.copyOf(xpoints, npoints); this.ypoints = Arrays.copyOf(ypoints, npoints); } /** * Resets this <code>Polygon</code> object to an empty polygon. * The coordinate arrays and the data in them are left untouched * but the number of points is reset to zero to mark the old * vertex data as invalid and to start accumulating new vertex * data at the beginning. * All internally-cached data relating to the old vertices * are discarded. * Note that since the coordinate arrays from before the reset * are reused, creating a new empty <code>Polygon</code> might * be more memory efficient than resetting the current one if * the number of vertices in the new polygon data is significantly * smaller than the number of vertices in the data from before the * reset. * @see java.awt.Polygon#invalidate * @since 1.4 */ public void reset() { npoints = 0; bounds = null; } /** * Invalidates or flushes any internally-cached data that depends * on the vertex coordinates of this <code>Polygon</code>. * This method should be called after any direct manipulation * of the coordinates in the <code>xpoints</code> or * <code>ypoints</code> arrays to avoid inconsistent results * from methods such as <code>getBounds</code> or <code>contains</code> * that might cache data from earlier computations relating to * the vertex coordinates. * @see java.awt.Polygon#getBounds * @since 1.4 */ public void invalidate() { bounds = null; } /** * Translates the vertices of the <code>Polygon</code> by * <code>deltaX</code> along the x axis and by * <code>deltaY</code> along the y axis. * @param deltaX the amount to translate along the X axis * @param deltaY the amount to translate along the Y axis * @since 1.1 */ // public void translate(int deltaX, int deltaY) { // for (int i = 0; i < npoints; i++) { // xpoints[i] += deltaX; // ypoints[i] += deltaY; // } // if (bounds != null) { // bounds.translate(deltaX, deltaY); // } // } /* * Calculates the bounding box of the points passed to the constructor. * Sets <code>bounds</code> to the result. * @param xpoints[] array of <i>x</i> coordinates * @param ypoints[] array of <i>y</i> coordinates * @param npoints the total number of points */ void calculateBounds(int xpoints[], int ypoints[], int npoints) { int boundsMinX = Integer.MAX_VALUE; int boundsMinY = Integer.MAX_VALUE; int boundsMaxX = Integer.MIN_VALUE; int boundsMaxY = Integer.MIN_VALUE; for (int i = 0; i < npoints; i++) { int x = xpoints[i]; boundsMinX = Math.min(boundsMinX, x); boundsMaxX = Math.max(boundsMaxX, x); int y = ypoints[i]; boundsMinY = Math.min(boundsMinY, y); boundsMaxY = Math.max(boundsMaxY, y); } bounds = new Rectangle(boundsMinX, boundsMinY, boundsMaxX - boundsMinX, boundsMaxY - boundsMinY); } /* * Resizes the bounding box to accommodate the specified coordinates. * @param x, y the specified coordinates */ void updateBounds(int x, int y) { if (x < bounds.x) { bounds.width = bounds.width + (bounds.x - x); bounds.x = x; } else { bounds.width = Math.max(bounds.width, x - bounds.x); // bounds.x = bounds.x; } if (y < bounds.y) { bounds.height = bounds.height + (bounds.y - y); bounds.y = y; } else { bounds.height = Math.max(bounds.height, y - bounds.y); // bounds.y = bounds.y; } } /** * Appends the specified coordinates to this <code>Polygon</code>. * <p> * If an operation that calculates the bounding box of this * <code>Polygon</code> has already been performed, such as * <code>getBounds</code> or <code>contains</code>, then this * method updates the bounding box. * @param x the specified X coordinate * @param y the specified Y coordinate * @see java.awt.Polygon#getBounds * @see java.awt.Polygon#contains * @since 1.0 */ public void addPoint(int x, int y) { if (npoints >= xpoints.length || npoints >= ypoints.length) { int newLength = npoints * 2; // Make sure that newLength will be greater than MIN_LENGTH and // aligned to the power of 2 if (newLength < MIN_LENGTH) { newLength = MIN_LENGTH; } else if ((newLength & (newLength - 1)) != 0) { newLength = Integer.highestOneBit(newLength); } xpoints = Arrays.copyOf(xpoints, newLength); ypoints = Arrays.copyOf(ypoints, newLength); } xpoints[npoints] = x; ypoints[npoints] = y; npoints++; if (bounds != null) { updateBounds(x, y); } } /** * Gets the bounding box of this <code>Polygon</code>. * The bounding box is the smallest {@link Rectangle} whose * sides are parallel to the x and y axes of the * coordinate space, and can completely contain the <code>Polygon</code>. * @return a <code>Rectangle</code> that defines the bounds of this * <code>Polygon</code>. * @since 1.1 */ public Rectangle getBounds() { return getBoundingBox(); } /** * Returns the bounds of this <code>Polygon</code>. * @return the bounds of this <code>Polygon</code>. * @deprecated As of JDK version 1.1, * replaced by <code>getBounds()</code>. * @since 1.0 */ @Deprecated public Rectangle getBoundingBox() { if (npoints == 0) { return new Rectangle(); } if (bounds == null) { calculateBounds(xpoints, ypoints, npoints); } return bounds.getBounds(); } /** * Determines whether the specified {@link Point} is inside this * <code>Polygon</code>. * @param p the specified <code>Point</code> to be tested * @return <code>true</code> if the <code>Polygon</code> contains the * <code>Point</code>; <code>false</code> otherwise. * @see #contains(double, double) * @since 1.0 */ public boolean contains(Point p) { return contains(p.x, p.y); } /** * Determines whether the specified coordinates are inside this * <code>Polygon</code>. * <p> * @param x the specified X coordinate to be tested * @param y the specified Y coordinate to be tested * @return {@code true} if this {@code Polygon} contains * the specified coordinates {@code (x,y)}; * {@code false} otherwise. * @see #contains(double, double) * @since 1.1 */ public boolean contains(int x, int y) { return contains((double) x, (double) y); } /** * Determines whether the specified coordinates are contained in this * <code>Polygon</code>. * @param x the specified X coordinate to be tested * @param y the specified Y coordinate to be tested * @return {@code true} if this {@code Polygon} contains * the specified coordinates {@code (x,y)}; * {@code false} otherwise. * @see #contains(double, double) * @deprecated As of JDK version 1.1, * replaced by <code>contains(int, int)</code>. * @since 1.0 */ @Deprecated public boolean inside(int x, int y) { return contains((double) x, (double) y); } /** * {@inheritDoc} * @since 1.2 */ public Rectangle2D getBounds2D() { //return getBounds(); return null; } /** * {@inheritDoc} * @since 1.2 */ public boolean contains(double x, double y) { if (npoints <= 2 || !getBoundingBox().contains((int)x, (int)y)) { return false; } int hits = 0; int lastx = xpoints[npoints - 1]; int lasty = ypoints[npoints - 1]; int curx, cury; // Walk the edges of the polygon for (int i = 0; i < npoints; lastx = curx, lasty = cury, i++) { curx = xpoints[i]; cury = ypoints[i]; if (cury == lasty) { continue; } int leftx; if (curx < lastx) { if (x >= lastx) { continue; } leftx = curx; } else { if (x >= curx) { continue; } leftx = lastx; } double test1, test2; if (cury < lasty) { if (y < cury || y >= lasty) { continue; } if (x < leftx) { hits++; continue; } test1 = x - curx; test2 = y - cury; } else { if (y < lasty || y >= cury) { continue; } if (x < leftx) { hits++; continue; } test1 = x - lastx; test2 = y - lasty; } if (test1 < (test2 / (lasty - cury) * (lastx - curx))) { hits++; } } return ((hits & 1) != 0); } // private Crossings getCrossings(double xlo, double ylo, // double xhi, double yhi) // { // Crossings cross = new Crossings.EvenOdd(xlo, ylo, xhi, yhi); // int lastx = xpoints[npoints - 1]; // int lasty = ypoints[npoints - 1]; // int curx, cury; // // // Walk the edges of the polygon // for (int i = 0; i < npoints; i++) { // curx = xpoints[i]; // cury = ypoints[i]; // if (cross.accumulateLine(lastx, lasty, curx, cury)) { // return null; // } // lastx = curx; // lasty = cury; // } // // return cross; // } /** * {@inheritDoc} * @since 1.2 */ public boolean contains(Point2D p) { return contains(p.getX(), p.getY()); } /** * {@inheritDoc} * @since 1.2 */ public boolean intersects(double x, double y, double w, double h) { if (npoints <= 0 || !getBoundingBox().intersects(x, y, w, h)) { return false; } //Crossings cross = getCrossings(x, y, x+w, y+h); //return (cross == null || !cross.isEmpty()); if (bounds != null) { float fx = (float) x; float fy = (float) y; float fw = (float) w; float fh = (float) h; //not sure if math is correct here Path that = new Path(); //start that.moveTo(fx, fy); //go right that.lineTo(fx + fw, fy); //go down that.lineTo(fx + fw, fy - fh); //go left that.lineTo(fx, fy - fh); //close that.close(); //bounds holder RectF thatBounds = new RectF(); RectF rectf=new RectF((float)bounds.x,(float)bounds.y,(float)bounds.x+(float)bounds.width,(float)bounds.y+(float)bounds.height); return RectF.intersects(rectf, thatBounds); } else { return false; } } /** * {@inheritDoc} * @since 1.2 */ public boolean intersects(Rectangle2D r) { return intersects(r.getX(), r.getY(), r.getWidth(), r.getHeight()); } /** * {@inheritDoc} * @since 1.2 */ public boolean contains(double x, double y, double w, double h) { if (npoints <= 0 || !getBoundingBox().intersects(x, y, w, h)) { return false; } //Crossings cross = getCrossings(x, y, x+w, y+h); //return (cross != null && cross.covers(y, y+h)); return false; } /** * {@inheritDoc} * @since 1.2 */ public boolean contains(Rectangle2D r) { return contains(r.getX(), r.getY(), r.getWidth(), r.getHeight()); } /** * Returns an iterator object that iterates along the boundary of this * <code>Polygon</code> and provides access to the geometry * of the outline of this <code>Polygon</code>. An optional * {@link AffineTransform} can be specified so that the coordinates * returned in the iteration are transformed accordingly. * @param at an optional <code>AffineTransform</code> to be applied to the * coordinates as they are returned in the iteration, or * <code>null</code> if untransformed coordinates are desired * @return a {@link PathIterator} object that provides access to the * geometry of this <code>Polygon</code>. * @since 1.2 */ public PathIterator getPathIterator(AffineTransform at) { //return new PolygonPathIterator(this, at); PathIterator pi=new PathIterator(null); int j=0; if(npoints>0) { pi.moveTo(xpoints[0], ypoints[0]); for(j=1;j<npoints;j++) { pi.lineTo(xpoints[j], ypoints[j]); } } pi.reset(); return pi; } /** * Returns an iterator object that iterates along the boundary of * the <code>Shape</code> and provides access to the geometry of the * outline of the <code>Shape</code>. Only SEG_MOVETO, SEG_LINETO, and * SEG_CLOSE point types are returned by the iterator. * Since polygons are already flat, the <code>flatness</code> parameter * is ignored. An optional <code>AffineTransform</code> can be specified * in which case the coordinates returned in the iteration are transformed * accordingly. * @param at an optional <code>AffineTransform</code> to be applied to the * coordinates as they are returned in the iteration, or * <code>null</code> if untransformed coordinates are desired * @param flatness the maximum amount that the control points * for a given curve can vary from colinear before a subdivided * curve is replaced by a straight line connecting the * endpoints. Since polygons are already flat the * <code>flatness</code> parameter is ignored. * @return a <code>PathIterator</code> object that provides access to the * <code>Shape</code> object's geometry. * @since 1.2 */ public PathIterator getPathIterator(AffineTransform at, double flatness) { return getPathIterator(at); } // class PolygonPathIterator implements PathIterator { // Polygon poly; // AffineTransform transform; // int index; // // public PolygonPathIterator(Polygon pg, AffineTransform at) { // poly = pg; // transform = at; // if (pg.npoints == 0) { // // Prevent a spurious SEG_CLOSE segment // index = 1; // } // } // // /** // * Returns the winding rule for determining the interior of the // * path. // * @return an integer representing the current winding rule. // * @see PathIterator#WIND_NON_ZERO // */ //// public int getWindingRule() { //// return WIND_EVEN_ODD; //// } // // /** // * Tests if there are more points to read. // * @return <code>true</code> if there are more points to read; // * <code>false</code> otherwise. // */ // public boolean isDone() { // return index > poly.npoints; // } // // /** // * Moves the iterator forwards, along the primary direction of // * traversal, to the next segment of the path when there are // * more points in that direction. // */ // public void next() { // index++; // } // // /** // * Returns the coordinates and type of the current path segment in // * the iteration. // * The return value is the path segment type: // * SEG_MOVETO, SEG_LINETO, or SEG_CLOSE. // * A <code>float</code> array of length 2 must be passed in and // * can be used to store the coordinates of the point(s). // * Each point is stored as a pair of <code>float</code> x, y // * coordinates. SEG_MOVETO and SEG_LINETO types return one // * point, and SEG_CLOSE does not return any points. // * @param coords a <code>float</code> array that specifies the // * coordinates of the point(s) // * @return an integer representing the type and coordinates of the // * current path segment. // * @see PathIterator#SEG_MOVETO // * @see PathIterator#SEG_LINETO // * @see PathIterator#SEG_CLOSE // */ // public int currentSegment(float[] coords) { // if (index >= poly.npoints) { // return SEG_CLOSE; // } // coords[0] = poly.xpoints[index]; // coords[1] = poly.ypoints[index]; // if (transform != null) { // transform.transform(coords, 0, coords, 0, 1); // } // return (index == 0 ? SEG_MOVETO : SEG_LINETO); // } // // /** // * Returns the coordinates and type of the current path segment in // * the iteration. // * The return value is the path segment type: // * SEG_MOVETO, SEG_LINETO, or SEG_CLOSE. // * A <code>double</code> array of length 2 must be passed in and // * can be used to store the coordinates of the point(s). // * Each point is stored as a pair of <code>double</code> x, y // * coordinates. // * SEG_MOVETO and SEG_LINETO types return one point, // * and SEG_CLOSE does not return any points. // * @param coords a <code>double</code> array that specifies the // * coordinates of the point(s) // * @return an integer representing the type and coordinates of the // * current path segment. // * @see PathIterator#SEG_MOVETO // * @see PathIterator#SEG_LINETO // * @see PathIterator#SEG_CLOSE // */ // public int currentSegment(double[] coords) // { // if (index >= poly.npoints) { // return SEG_CLOSE; // } // coords[0] = poly.xpoints[index]; // coords[1] = poly.ypoints[index]; // if (transform != null) { // transform.transform(coords, 0, coords, 0, 1); // } // return (index == 0 ? SEG_MOVETO : SEG_LINETO); // } // } }