package fireDetection; import colisionDetection.BotPosition; import colisionDetection.BotPositionsMessage; import colisionDetection.CollisionDetectionService; import colisionDetection.ScoreEventHandler; import com.google.common.collect.Lists; import org.junit.Before; import org.junit.Test; import org.junit.runner.RunWith; import org.mockito.Mock; import org.mockito.runners.MockitoJUnitRunner; import static org.mockito.Mockito.never; import static org.mockito.Mockito.verify; @RunWith(MockitoJUnitRunner.class) public class FireDetectionServiceTest { @Mock private ScoreEventHandler scoreEventHandler; private FireDetectionService fireDetectionService; @Before public void setUp() throws Exception { fireDetectionService = new FireDetectionService(scoreEventHandler); } @Test public void shouldFire() throws Exception { fireDetectionService.updateState(new BotPositionsMessage(Lists.newArrayList( new BotPosition("player1", 5, 5), new BotPosition("player2", 5, 3), new BotPosition("player3", 5, 1), new BotPosition("player4", 5, 0) ))); // When fireDetectionService.fire("player3"); // Then verify(scoreEventHandler).handleScoreEvent("player1"); verify(scoreEventHandler).handleScoreEvent("player2"); verify(scoreEventHandler, never()).handleScoreEvent("player3"); verify(scoreEventHandler, never()).handleScoreEvent("player4"); } }