package net.demilich.metastone.game.events;
import net.demilich.metastone.game.GameContext;
import net.demilich.metastone.game.entities.Entity;
public class KillEvent extends GameEvent {
private final Entity victim;
public KillEvent(GameContext context, Entity victim) {
super(context, victim.getOwner(), -1);
this.victim = victim;
}
@Override
public Entity getEventTarget() {
return getVictim();
}
@Override
public GameEventType getEventType() {
return GameEventType.KILL;
}
public Entity getVictim() {
return victim;
}
}