/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ package com.linkbubble.physics; public class Circle { public float mX; public float mY; public float mRadius; public Circle(float x, float y, float r) { Update(x, y, r); } public void Update(float x, float y, float r) { mX = x; mY = y; mRadius = r; } public boolean Intersects(Circle c, float radiusScaler) { float r0 = mRadius * radiusScaler; float r1 = c.mRadius * radiusScaler; float d1 = (mX - c.mX) * (mX - c.mX) + (mY - c.mY) * (mY - c.mY); float d2 = (r0 + r1) * (r0 + r1); return d1 <= d2; } }