/*
* This file is part of Libelula Minecraft Edition Project.
*
* Libelula Minecraft Edition is free software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Libelula Minecraft Edition is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Libelula Minecraft Edition.
* If not, see <http://www.gnu.org/licenses/>.
*
*/
package me.libelula.lobby;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
/**
*
* @author Diego D'Onofrio <ddonofrio@member.fsf.org> <ddonofrio@member.fsf.org>
*/
public class AltMenu extends Menu {
private final Main plugin;
private final Inventory networkMenu;
public AltMenu(Main plugin) {
super(plugin);
this.plugin = plugin;
networkMenu = Bukkit.createInventory(null, 27, ChatColor.AQUA + "¿Dónde quieres jugar hoy?");
setNetworkMenu();
}
private void setNetworkMenu() {
ItemMeta im;
List<String> lore = new ArrayList<>();
ItemStack survival = new ItemStack(Material.GRASS, 1);
im = survival.getItemMeta();
im.setDisplayName(ChatColor.GREEN + "Survival");
lore.clear();
lore.add(ChatColor.GOLD + "Mine One "
+ ChatColor.YELLOW + "Minecraft " + ChatColor.DARK_AQUA + "Survival");
lore.add(ChatColor.BLUE + "* Servidor survival");
lore.add(ChatColor.BLUE + "* Parcelas");
lore.add(ChatColor.BLUE + "* etc...");
im.setLore(lore);
survival.setItemMeta(im);
networkMenu.setItem(10, survival);
ItemStack skyWars = new ItemStack(Material.LAVA_BUCKET, 1);
im = skyWars.getItemMeta();
im.setDisplayName(ChatColor.GOLD + "Sky Wars");
lore.clear();
lore.add(ChatColor.GOLD + "Mine One "
+ ChatColor.YELLOW + "Minecraft " + ChatColor.DARK_AQUA + "Sky Wars");
lore.add(ChatColor.BLUE + "* El juego del momento");
lore.add(ChatColor.BLUE + "* Demuestra ser el mejor");
lore.add(ChatColor.BLUE + "* Mescla de técnico y PVP");
im.setLore(lore);
skyWars.setItemMeta(im);
networkMenu.setItem(12, skyWars);
ItemStack climbUp = new ItemStack(Material.LADDER, 1);
im = climbUp.getItemMeta();
im.setDisplayName(ChatColor.GOLD + "Climb Up");
lore.clear();
lore.add(ChatColor.GOLD + "Mine One "
+ ChatColor.YELLOW + "Minecraft " + ChatColor.DARK_AQUA + "Climb Up");
lore.add(ChatColor.BLUE + "* El juego de killercreeper55");
lore.add(ChatColor.BLUE + "* Por primera vez en un server");
lore.add(ChatColor.BLUE + "* Demuestra lo que vales");
im.setLore(lore);
climbUp.setItemMeta(im);
networkMenu.setItem(14, climbUp);
ItemStack ctw = new ItemStack(Material.WOOL, 1);
im = ctw.getItemMeta();
im.setDisplayName(ChatColor.GOLD + "Capture the Wool");
lore.clear();
lore.add(ChatColor.GOLD + "Mine One "
+ ChatColor.YELLOW + "Minecraft " + ChatColor.DARK_AQUA + "CTW");
lore.add(ChatColor.BLUE + "* PVP por equipos");
lore.add(ChatColor.BLUE + "* Las mejores arenas");
lore.add(ChatColor.BLUE + "* Estadísticas");
im.setLore(lore);
ctw.setItemMeta(im);
// networkMenu.setItem(16, ctw); La niña esta no quiere CTW! :(
}
@Override
public Inventory getNetworkMenu() {
return networkMenu;
}
@Override
public boolean processClick(InventoryClickEvent e) {
boolean ret = false;
e.setCancelled(true);
if (e.getCurrentItem() == null) {
return false;
} else if (e.getCurrentItem().getType() == Material.AIR) {
return true;
}
Player player = (Player) e.getWhoClicked();
String inventoryName = e.getInventory().getName();
e.setCancelled(true);
/*
Network menu
*/
if (inventoryName.equals(networkMenu.getName())) {
switch (e.getCurrentItem().getType()) {
case GRASS:
plugin.sendMessage(player, "Lo sentimos, este servidor está en mantenimiento.");
break;
case LAVA_BUCKET:
plugin.teleportToServer(player, "skywars");
break;
case LADDER:
plugin.teleportToServer(player, "climb-up");
break;
case WOOL:
plugin.teleportToServer(player, "CTW");
break;
default:
plugin.sendMessage(player, "Lo sentimos, este servidor está en mantenimiento.");
break;
}
}
return ret;
}
}