/*
* Copyright (C) 2014 SCVNGR, Inc. d/b/a LevelUp
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License
* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
* or implied. See the License for the specific language governing permissions and limitations under
* the License.
*/
package com.scvngr.levelup.core.ui.view;
import android.support.annotation.NonNull;
import android.support.annotation.Nullable;
import com.scvngr.levelup.core.ui.view.LevelUpQrCodeGenerator.LevelUpQrCodeImage;
import com.scvngr.levelup.core.ui.view.PendingImage.OnImageLoaded;
import java.util.concurrent.CountDownLatch;
/**
* An {@link com.scvngr.levelup.core.ui.view.PendingImage.OnImageLoaded} implementation that has a {@link java.util.concurrent.CountDownLatch} which decrements when
* {@link #onImageLoaded(String, com.scvngr.levelup.core.ui.view.LevelUpQrCodeGenerator.LevelUpQrCodeImage)} is called.
*/
public final class LatchedOnImageLoaded implements OnImageLoaded<LevelUpQrCodeImage> {
/**
* The countdown latch, starting at 1.
*/
public final CountDownLatch mLatch = new CountDownLatch(1);
private final String mExpectedKey;
/**
* The image that is passed into {@link #onImageLoaded(String, com.scvngr.levelup.core.ui.view.LevelUpQrCodeGenerator.LevelUpQrCodeImage)}.
*/
@Nullable
public volatile LevelUpQrCodeImage mLoadedImage;
/**
* @param expectedKey the key that's expected to be passed to
* {@link #onImageLoaded(String, com.scvngr.levelup.core.ui.view.LevelUpQrCodeGenerator.LevelUpQrCodeImage)}. The countdown only triggers when
* this key is passed.
*/
public LatchedOnImageLoaded(final String expectedKey) {
mExpectedKey = expectedKey;
}
@Override
public void
onImageLoaded(@NonNull final String loadKey, @NonNull final LevelUpQrCodeImage image) {
mLoadedImage = image;
if (mExpectedKey.equals(loadKey)) {
mLatch.countDown();
}
}
}