/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogicgames.superjumper;
public class Squirrel extends DynamicGameObject {
public static final float SQUIRREL_WIDTH = 1;
public static final float SQUIRREL_HEIGHT = 0.6f;
public static final float SQUIRREL_VELOCITY = 3f;
float stateTime = 0;
public Squirrel (float x, float y) {
super(x, y, SQUIRREL_WIDTH, SQUIRREL_HEIGHT);
velocity.set(SQUIRREL_VELOCITY, 0);
}
public void update (float deltaTime) {
position.add(velocity.x * deltaTime, velocity.y * deltaTime);
bounds.x = position.x - SQUIRREL_WIDTH / 2;
bounds.y = position.y - SQUIRREL_HEIGHT / 2;
if (position.x < SQUIRREL_WIDTH / 2) {
position.x = SQUIRREL_WIDTH / 2;
velocity.x = SQUIRREL_VELOCITY;
}
if (position.x > World.WORLD_WIDTH - SQUIRREL_WIDTH / 2) {
position.x = World.WORLD_WIDTH - SQUIRREL_WIDTH / 2;
velocity.x = -SQUIRREL_VELOCITY;
}
stateTime += deltaTime;
}
}