/* ** GENEREATED FILE - DO NOT MODIFY ** */ package com.wilutions.mslib.uccollaborationlib; import com.wilutions.com.*; /** * RoomJoinState. * Room join state. */ @SuppressWarnings("all") @CoInterface(guid="{00000000-0000-0000-0000-000000000000}") public class RoomJoinState { static boolean __typelib__loaded = __TypeLib.load(); // Typed constants public final static RoomJoinState ucNotJoined = new RoomJoinState(0); public final static RoomJoinState ucPending = new RoomJoinState(1); public final static RoomJoinState ucSuccess = new RoomJoinState(2); public final static RoomJoinState ucFailed = new RoomJoinState(3); public final static RoomJoinState ucFailedUnauthorized = new RoomJoinState(4); // Integer constants for bitsets and switch statements public final static int _ucNotJoined = 0; public final static int _ucPending = 1; public final static int _ucSuccess = 2; public final static int _ucFailed = 3; public final static int _ucFailedUnauthorized = 4; // Value, readonly field. public final int value; // Private constructor, use valueOf to create an instance. private RoomJoinState(int value) { this.value = value; } // Return one of the predefined typed constants for the given value or create a new object. public static RoomJoinState valueOf(int value) { switch(value) { case 0: return ucNotJoined; case 1: return ucPending; case 2: return ucSuccess; case 3: return ucFailed; case 4: return ucFailedUnauthorized; default: return new RoomJoinState(value); } } }