/* ** GENEREATED FILE - DO NOT MODIFY ** */
package com.wilutions.mslib.uccollaborationlib;
import com.wilutions.com.*;
/**
* RoomJoinState.
* Room join state.
*/
@SuppressWarnings("all")
@CoInterface(guid="{00000000-0000-0000-0000-000000000000}")
public class RoomJoinState {
static boolean __typelib__loaded = __TypeLib.load();
// Typed constants
public final static RoomJoinState ucNotJoined = new RoomJoinState(0);
public final static RoomJoinState ucPending = new RoomJoinState(1);
public final static RoomJoinState ucSuccess = new RoomJoinState(2);
public final static RoomJoinState ucFailed = new RoomJoinState(3);
public final static RoomJoinState ucFailedUnauthorized = new RoomJoinState(4);
// Integer constants for bitsets and switch statements
public final static int _ucNotJoined = 0;
public final static int _ucPending = 1;
public final static int _ucSuccess = 2;
public final static int _ucFailed = 3;
public final static int _ucFailedUnauthorized = 4;
// Value, readonly field.
public final int value;
// Private constructor, use valueOf to create an instance.
private RoomJoinState(int value) { this.value = value; }
// Return one of the predefined typed constants for the given value or create a new object.
public static RoomJoinState valueOf(int value) {
switch(value) {
case 0: return ucNotJoined;
case 1: return ucPending;
case 2: return ucSuccess;
case 3: return ucFailed;
case 4: return ucFailedUnauthorized;
default: return new RoomJoinState(value);
}
}
}