/* * Copyright (c) 2010 Digital Rapids Corp., All rights reserved. */ /* Copyright (c) 2010 Timothy Wall, All Rights Reserved * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. */ package com.sun.jna.platform.win32; import com.sun.jna.Native; import com.sun.jna.Pointer; import com.sun.jna.win32.StdCallLibrary; import com.sun.jna.win32.W32APIOptions; /** * Oleaut32.dll Interface. * @author scott.palmer */ public interface Oleaut32 extends StdCallLibrary { Oleaut32 INSTANCE = (Oleaut32) Native.loadLibrary( "Oleaut32", Oleaut32.class, W32APIOptions.UNICODE_OPTIONS); /** * This function allocates a new string and copies the passed string into it. * @param sz * Null-terminated UNICODE string to copy. * @return * Null if there is insufficient memory or if a null pointer is passed in. */ Pointer SysAllocString(String sz); /** * This function frees a string allocated previously by SysAllocString, * SysAllocStringByteLen, SysReAllocString, SysAllocStringLen, or * SysReAllocStringLen. * @param bstr * Unicode string that was allocated previously, or NULL. Setting this parameter * to NULL causes the function to simply return. */ void SysFreeString(Pointer bstr); }