/*
* Copyright (C) 2011 QSDN,Inc.
* Copyright (C) 2011 Atsushi Konno
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package jp.co.qsdn.android.jinbei3d;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.nio.IntBuffer;
import java.nio.FloatBuffer;
import javax.microedition.khronos.opengles.GL10;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.opengl.GLUtils;
/**
* 水槽
*/
public class Aquarium {
// 水槽の大きさ(案)
public static Float min_x = new Float(-16.0f);
public static Float max_x = new Float(16.0f);
public static Float min_y = new Float(-4.0f);
public static Float max_y = new Float(4.0f);
public static Float min_z = new Float(-16.0f);
public static Float max_z = new Float(16.0f);
// 水槽の中心
public static float[] center = { 0.0f, 0.0f, 0.0f };
}