package edu.mbl.jif.utils.diag;
/*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
import javax.swing.*;
import java.lang.ref.WeakReference;
import java.lang.reflect.InvocationTargetException;
/**
* <p>This class is used to detect Event Dispatch Thread rule violations<br>
* See <a href="http://java.sun.com/docs/books/tutorial/uiswing/misc/threads.html">How to Use Threads</a>
* for more info</p>
* <p/>
* <p>This is a modification of original idea of Scott Delap<br>
* Initial version of ThreadCheckingRepaintManager can be found here<br>
* <a href="http://www.clientjava.com/blog/2004/08/20/1093059428000.html">Easily Find Swing Threading Mistakes</a>
* </p>
*
* @author Scott Delap
* @author Alexander Potochkin
*
* https://swinghelper.dev.java.net/
*/
// A version from Java 6 Swing Troubleshooting Guide >>>>>
//public class CheckThreadViolationRepaintManager extends RepaintManager {
// // it is recommended to pass the complete check
// private boolean completeCheck = true;
//
// public boolean isCompleteCheck() {
// return completeCheck;
// }
//
// public void setCompleteCheck(boolean completeCheck) {
// this.completeCheck = completeCheck;
// }
//
// public synchronized void addInvalidComponent(JComponent component) {
// checkThreadViolations(component);
// super.addInvalidComponent(component);
// }
//
// public void addDirtyRegion(JComponent component, int x, int y, int w, int h) {
// checkThreadViolations(component);
// super.addDirtyRegion(component, x, y, w, h);
// }
//
// private void checkThreadViolations(JComponent c) {
// if (!SwingUtilities.isEventDispatchThread() && (completeCheck ||
// c.isShowing())) {
// Exception exception = new Exception();
// boolean repaint = false;
// boolean fromSwing = false;
// StackTraceElement[] stackTrace = exception.getStackTrace();
// for (StackTraceElement st : stackTrace) {
// if (repaint && st.getClassName().startsWith("javax.swing.")) {
// fromSwing = true;
// }
// if ("repaint".equals(st.getMethodName())) {
// repaint = true;
// }
// }
// if (repaint && !fromSwing) {
// //no problems here, since repaint() is thread safe
// return;
// }
// exception.printStackTrace();
// }
// }
// <<<<< A version from Java 6 Swing Troubleshooting Guide
public class CheckThreadViolationRepaintManager extends RepaintManager {
// it is recommended to pass the complete check
private boolean completeCheck = true;
private WeakReference<JComponent> lastComponent;
public CheckThreadViolationRepaintManager(boolean completeCheck) {
this.completeCheck = completeCheck;
}
public CheckThreadViolationRepaintManager() {
this(true);
}
public boolean isCompleteCheck() {
return completeCheck;
}
public void setCompleteCheck(boolean completeCheck) {
this.completeCheck = completeCheck;
}
public synchronized void addInvalidComponent(JComponent component) {
checkThreadViolations(component);
super.addInvalidComponent(component);
}
public void addDirtyRegion(JComponent component, int x, int y, int w, int h) {
checkThreadViolations(component);
super.addDirtyRegion(component, x, y, w, h);
}
private void checkThreadViolations(JComponent c) {
if (!SwingUtilities.isEventDispatchThread() && (completeCheck || c.isShowing())) {
boolean repaint = false;
boolean fromSwing = false;
boolean imageUpdate = false;
StackTraceElement[] stackTrace = Thread.currentThread().getStackTrace();
for (StackTraceElement st : stackTrace) {
if (repaint && st.getClassName().startsWith("javax.swing.")) {
fromSwing = true;
}
if (repaint && "imageUpdate".equals(st.getMethodName())) {
imageUpdate = true;
}
if ("repaint".equals(st.getMethodName())) {
repaint = true;
fromSwing = false;
}
}
if (imageUpdate) {
//assuming it is java.awt.image.ImageObserver.imageUpdate(...)
//image was asynchronously updated, that's ok
return;
}
if (repaint && !fromSwing) {
//no problems here, since repaint() is thread safe
return;
}
//ignore the last processed component
if (lastComponent != null && c == lastComponent.get()) {
return;
}
lastComponent = new WeakReference<JComponent>(c);
System.out.println();
System.out.println("EDT violation detected");
System.out.println(c);
for (StackTraceElement st : stackTrace) {
System.out.println("\tat " + st);
}
}
}
public static void main(String[] args) throws Exception {
//set CheckThreadViolationRepaintManager
RepaintManager.setCurrentManager(new CheckThreadViolationRepaintManager());
//Valid code
SwingUtilities.invokeAndWait(new Runnable() {
public void run() {
test();
}
});
System.out.println("Valid code passed...");
repaintTest();
System.out.println("Repaint test - correct code");
//Invalide code (stack trace expected)
test();
}
static void test() {
JFrame frame = new JFrame("Am I on EDT?");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(new JButton("JButton"));
frame.pack();
frame.setVisible(true);
frame.dispose();
}
//this test must pass
static void imageUpdateTest() {
JFrame frame = new JFrame();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JEditorPane editor = new JEditorPane();
frame.setContentPane(editor);
editor.setContentType("text/html");
//it works with no valid image as well
editor.setText("<html><img src=\"file:\\lala.png\"></html>");
frame.setSize(300, 200);
frame.setVisible(true);
}
private static JButton test;
static void repaintTest() {
try {
SwingUtilities.invokeAndWait(new Runnable() {
public void run() {
test = new JButton();
test.setSize(100, 100);
}
});
} catch (Exception e) {
e.printStackTrace();
}
// repaint(Rectangle) should be ok
test.repaint(test.getBounds());
test.repaint(0, 0, 100, 100);
test.repaint();
}
}