/* * Copyright (C) 2004 Sun Microsystems, Inc. All rights reserved. Use is * subject to license terms. * * This program is free software; you can redistribute it and/or modify * it under the terms of the Lesser GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * USA. */ import org.jdesktop.jdic.dock.FloatingDock; import java.awt.*; class DockDemo { public static void main(String[] args) { Button button1, button2, button3; FloatingDock fd = new FloatingDock(); fd.setVisible (false); GridLayout gl1 = new GridLayout(3, 1); GridLayout gl2 = new GridLayout(1, 3); button1 = new Button("Button 1"); button1.setVisible(true); button2 = new Button("Button 2"); button2.setVisible(true); button3 = new Button("Button 3"); button3.setVisible(true); fd.setLocation (FloatingDock.LEFT); fd.setLayout(gl1); fd.add(button1); fd.add(button2); fd.add(button3); fd.setVisible(true); try { Thread.sleep (5000); } catch (Exception e) {} fd.setVisible(false); fd.remove(button1); fd.remove(button2); fd.remove(button3); fd.setLocation (FloatingDock.TOP); fd.setLayout(gl2); fd.add(button1); fd.add(button2); fd.add(button3); fd.setVisible(true); try { Thread.sleep (5000); } catch (Exception e) {} fd.setVisible(false); fd.remove(button1); fd.remove(button2); fd.remove(button3); fd.setLocation (FloatingDock.RIGHT); fd.setLayout(gl1); fd.add(button1); fd.add(button2); fd.add(button3); fd.setVisible(true); try { Thread.sleep (5000); } catch (Exception e) {} fd.setVisible(false); fd.remove(button1); fd.remove(button2); fd.remove(button3); fd.setLocation (FloatingDock.BOTTOM); fd.setLayout(gl2); fd.add(button1); fd.add(button2); fd.add(button3); fd.setVisible(true); try { Thread.sleep (5000); } catch (Exception e) {} } }