/*
* Copyright (C) 2004 Sun Microsystems, Inc. All rights reserved. Use is
* subject to license terms.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the Lesser GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
* USA.
*/
import org.jdesktop.jdic.dock.FloatingDock;
import java.awt.*;
class DockDemo {
public static void main(String[] args)
{
Button button1, button2, button3;
FloatingDock fd = new FloatingDock();
fd.setVisible (false);
GridLayout gl1 = new GridLayout(3, 1);
GridLayout gl2 = new GridLayout(1, 3);
button1 = new Button("Button 1");
button1.setVisible(true);
button2 = new Button("Button 2");
button2.setVisible(true);
button3 = new Button("Button 3");
button3.setVisible(true);
fd.setLocation (FloatingDock.LEFT);
fd.setLayout(gl1);
fd.add(button1);
fd.add(button2);
fd.add(button3);
fd.setVisible(true);
try {
Thread.sleep (5000);
} catch (Exception e) {}
fd.setVisible(false);
fd.remove(button1);
fd.remove(button2);
fd.remove(button3);
fd.setLocation (FloatingDock.TOP);
fd.setLayout(gl2);
fd.add(button1);
fd.add(button2);
fd.add(button3);
fd.setVisible(true);
try {
Thread.sleep (5000);
} catch (Exception e) {}
fd.setVisible(false);
fd.remove(button1);
fd.remove(button2);
fd.remove(button3);
fd.setLocation (FloatingDock.RIGHT);
fd.setLayout(gl1);
fd.add(button1);
fd.add(button2);
fd.add(button3);
fd.setVisible(true);
try {
Thread.sleep (5000);
} catch (Exception e) {}
fd.setVisible(false);
fd.remove(button1);
fd.remove(button2);
fd.remove(button3);
fd.setLocation (FloatingDock.BOTTOM);
fd.setLayout(gl2);
fd.add(button1);
fd.add(button2);
fd.add(button3);
fd.setVisible(true);
try {
Thread.sleep (5000);
} catch (Exception e) {}
}
}