package com.javamarcher.input;
import org.lwjgl.glfw.GLFWScrollCallback;
public class ScrollInput extends GLFWScrollCallback {
private float yOffset = 0.0f;
public float getyOffset() {
return yOffset;
}
@Override
public void invoke(long window, double xoffset, double yoffset) {
float newOffset = (float) (yOffset + yoffset/100.0f);
if (newOffset < 1.0 && newOffset > -1.0) {
yOffset = newOffset;
System.out.println(yOffset);
}
}
}