/* JAI-Ext - OpenSource Java Advanced Image Extensions Library * http://www.geo-solutions.it/ * Copyright 2014 GeoSolutions * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package it.geosolutions.jaiext.utilities.shape; import java.awt.Rectangle; import java.awt.Shape; import java.awt.geom.AffineTransform; import java.awt.geom.PathIterator; import java.awt.geom.Point2D; import java.awt.geom.Rectangle2D; import com.vividsolutions.jts.geom.Coordinate; import com.vividsolutions.jts.geom.Envelope; import com.vividsolutions.jts.geom.Geometry; import com.vividsolutions.jts.geom.GeometryCollection; import com.vividsolutions.jts.geom.LineString; import com.vividsolutions.jts.geom.LinearRing; import com.vividsolutions.jts.geom.Point; import com.vividsolutions.jts.geom.Polygon; /** * A thin wrapper that adapts a JTS geometry to the Shape interface so that the geometry can be used by java2d without coordinate cloning. * <p> * This class was ported back and simplified from GeoTools, with permission from the author(s). * * @author Andrea Aime */ public class LiteShape implements Shape, Cloneable { /** The wrapped JTS geometry */ private Geometry geometry; /** * Creates a new LiteShape object. * * @param geom - the wrapped geometry * */ public LiteShape(Geometry geom) { if (geom != null) { this.geometry = (Geometry) geom.clone(); } } /** * Sets the geometry contained in this lite shape. Convenient to reuse this object instead of creating it again and again during rendering * * @param g */ public void setGeometry(Geometry g) { this.geometry = (Geometry) g.clone(); } /** * Tests if the interior of the <code>Shape</code> entirely contains the specified <code>Rectangle2D</code>. This method might conservatively * return <code>false</code> when: * * <ul> * <li> * the <code>intersect</code> method returns <code>true</code> and</li> * <li> * the calculations to determine whether or not the <code>Shape</code> entirely contains the <code>Rectangle2D</code> are prohibitively expensive. * </li> * </ul> * * This means that this method might return <code>false</code> even though the <code>Shape</code> contains the <code>Rectangle2D</code>. The * <code>Area</code> class can be used to perform more accurate computations of geometric intersection for any <code>Shape</code> object if a more * precise answer is required. * * @param r The specified <code>Rectangle2D</code> * * @return <code>true</code> if the interior of the <code>Shape</code> entirely contains the <code>Rectangle2D</code>; <code>false</code> * otherwise or, if the <code>Shape</code> contains the <code>Rectangle2D</code> and the <code>intersects</code> method returns * <code>true</code> and the containment calculations would be too expensive to perform. * * @see #contains(double, double, double, double) */ public boolean contains(Rectangle2D r) { Geometry rect = rectangleToGeometry(r); return geometry.contains(rect); } /** * Tests if a specified {@link Point2D} is inside the boundary of the <code>Shape</code>. * * @param p a specified <code>Point2D</code> * * @return <code>true</code> if the specified <code>Point2D</code> is inside the boundary of the <code>Shape</code>; <code>false</code> otherwise. */ public boolean contains(Point2D p) { Coordinate coord = new Coordinate(p.getX(), p.getY()); Geometry point = geometry.getFactory().createPoint(coord); return geometry.contains(point); } /** * Tests if the specified coordinates are inside the boundary of the <code>Shape</code>. * * @param x the specified coordinates, x value * @param y the specified coordinates, y value * * @return <code>true</code> if the specified coordinates are inside the <code>Shape</code> boundary; <code>false</code> otherwise. */ public boolean contains(double x, double y) { Coordinate coord = new Coordinate(x, y); Geometry point = geometry.getFactory().createPoint(coord); return geometry.contains(point); } /** * Tests if the interior of the <code>Shape</code> entirely contains the specified rectangular area. All coordinates that lie inside the * rectangular area must lie within the <code>Shape</code> for the entire rectanglar area to be considered contained within the <code>Shape</code> * . * * <p> * This method might conservatively return <code>false</code> when: * * <ul> * <li> * the <code>intersect</code> method returns <code>true</code> and</li> * <li> * the calculations to determine whether or not the <code>Shape</code> entirely contains the rectangular area are prohibitively expensive.</li> * </ul> * * This means that this method might return <code>false</code> even though the <code>Shape</code> contains the rectangular area. The * <code>Area</code> class can be used to perform more accurate computations of geometric intersection for any <code>Shape</code> object if a more * precise answer is required. * </p> * * @param x the coordinates of the specified rectangular area, x value * @param y the coordinates of the specified rectangular area, y value * @param w the width of the specified rectangular area * @param h the height of the specified rectangular area * * @return <code>true</code> if the interior of the <code>Shape</code> entirely contains the specified rectangular area; <code>false</code> * otherwise or, if the <code>Shape</code> contains the rectangular area and the <code>intersects</code> method returns <code>true</code> * and the containment calculations would be too expensive to perform. * * @see java.awt.geom.Area * @see #intersects */ public boolean contains(double x, double y, double w, double h) { Geometry rect = createRectangle(x, y, w, h); return geometry.contains(rect); } /** * Returns an integer {@link Rectangle} that completely encloses the <code>Shape</code>. Note that there is no guarantee that the returned * <code>Rectangle</code> is the smallest bounding box that encloses the <code>Shape</code>, only that the <code>Shape</code> lies entirely within * the indicated <code>Rectangle</code>. The returned <code>Rectangle</code> might also fail to completely enclose the <code>Shape</code> if the * <code>Shape</code> overflows the limited range of the integer data type. The <code>getBounds2D</code> method generally returns a tighter * bounding box due to its greater flexibility in representation. * * @return an integer <code>Rectangle</code> that completely encloses the <code>Shape</code>. * * @see #getBounds2D */ public Rectangle getBounds() { /** * Compute the integer bounds that will fully contain the shape */ Envelope env = geometry.getEnvelopeInternal(); int x = (int) Math.floor(env.getMinX()); int y = (int) Math.floor(env.getMinY()); int w = (int) Math.ceil(env.getMaxX()) - x; int h = (int) Math.ceil(env.getMaxY()) - y; return new Rectangle(x, y, w, h); } /** * Returns a high precision and more accurate bounding box of the <code>Shape</code> than the <code>getBounds</code> method. Note that there is no * guarantee that the returned {@link Rectangle2D} is the smallest bounding box that encloses the <code>Shape</code>, only that the * <code>Shape</code> lies entirely within the indicated <code>Rectangle2D</code>. The bounding box returned by this method is usually tighter * than that returned by the <code>getBounds</code> method and never fails due to overflow problems since the return value can be an instance of * the <code>Rectangle2D</code> that uses double precision values to store the dimensions. * * @return an instance of <code>Rectangle2D</code> that is a high-precision bounding box of the <code>Shape</code>. * * @see #getBounds */ public Rectangle2D getBounds2D() { Envelope env = geometry.getEnvelopeInternal(); return new Rectangle2D.Double(env.getMinX(), env.getMinY(), env.getWidth(), env.getHeight()); } /** * Returns an iterator object that iterates along the <code>Shape</code> boundary and provides access to the geometry of the <code>Shape</code> * outline. If an optional {@link AffineTransform} is specified, the coordinates returned in the iteration are transformed accordingly. * * <p> * Each call to this method returns a fresh <code>PathIterator</code> object that traverses the geometry of the <code>Shape</code> object * independently from any other <code>PathIterator</code> objects in use at the same time. * </p> * * <p> * It is recommended, but not guaranteed, that objects implementing the <code>Shape</code> interface isolate iterations that are in process from * any changes that might occur to the original object's geometry during such iterations. * </p> * * <p> * Before using a particular implementation of the <code>Shape</code> interface in more than one thread simultaneously, refer to its documentation * to verify that it guarantees that iterations are isolated from modifications. * </p> * * @param at an optional <code>AffineTransform</code> to be applied to the coordinates as they are returned in the iteration, or <code>null</code> * if untransformed coordinates are desired * * @return a new <code>PathIterator</code> object, which independently traverses the geometry of the <code>Shape</code>. */ public PathIterator getPathIterator(AffineTransform at) { AbstractLiteIterator pi = null; AffineTransform combined = at; // return iterator according to the kind of geometry we include if (this.geometry instanceof Point) { pi = new PointIterator((Point) geometry, combined); } if (this.geometry instanceof Polygon) { pi = new PolygonIterator((Polygon) geometry, combined); } else if (this.geometry instanceof LinearRing) { pi = new LineIterator((LinearRing) geometry, combined); } else if (this.geometry instanceof LineString) { pi = new LineIterator((LineString) geometry, combined); } else if (this.geometry instanceof GeometryCollection) { pi = new GeomCollectionIterator((GeometryCollection) geometry, combined); } return pi; } /** * Returns an iterator object that iterates along the <code>Shape</code> boundary and provides access to a flattened view of the * <code>Shape</code> outline geometry. * * <p> * Only SEG_MOVETO, SEG_LINETO, and SEG_CLOSE point types are returned by the iterator. * </p> * * <p> * If an optional <code>AffineTransform</code> is specified, the coordinates returned in the iteration are transformed accordingly. * </p> * * <p> * The amount of subdivision of the curved segments is controlled by the <code>flatness</code> parameter, which specifies the maximum distance * that any point on the unflattened transformed curve can deviate from the returned flattened path segments. Note that a limit on the accuracy of * the flattened path might be silently imposed, causing very small flattening parameters to be treated as larger values. This limit, if there is * one, is defined by the particular implementation that is used. * </p> * * <p> * Each call to this method returns a fresh <code>PathIterator</code> object that traverses the <code>Shape</code> object geometry independently * from any other <code>PathIterator</code> objects in use at the same time. * </p> * * <p> * It is recommended, but not guaranteed, that objects implementing the <code>Shape</code> interface isolate iterations that are in process from * any changes that might occur to the original object's geometry during such iterations. * </p> * * <p> * Before using a particular implementation of this interface in more than one thread simultaneously, refer to its documentation to verify that it * guarantees that iterations are isolated from modifications. * </p> * * @param at an optional <code>AffineTransform</code> to be applied to the coordinates as they are returned in the iteration, or <code>null</code> * if untransformed coordinates are desired * @param flatness the maximum distance that the line segments used to approximate the curved segments are allowed to deviate from any point on * the original curve * * @return a new <code>PathIterator</code> that independently traverses the <code>Shape</code> geometry. */ public PathIterator getPathIterator(AffineTransform at, double flatness) { return getPathIterator(at); } /** * Tests if the interior of the <code>Shape</code> intersects the interior of a specified <code>Rectangle2D</code>. This method might * conservatively return <code>true</code> when: * * <ul> * <li> * there is a high probability that the <code>Rectangle2D</code> and the <code>Shape</code> intersect, but</li> * <li> * the calculations to accurately determine this intersection are prohibitively expensive.</li> * </ul> * * This means that this method might return <code>true</code> even though the <code>Rectangle2D</code> does not intersect the <code>Shape</code>. * * @param r the specified <code>Rectangle2D</code> * * @return <code>true</code> if the interior of the <code>Shape</code> and the interior of the specified <code>Rectangle2D</code> intersect, or * are both highly likely to intersect and intersection calculations would be too expensive to perform; <code>false</code> otherwise. * * @see #intersects(double, double, double, double) */ public boolean intersects(Rectangle2D r) { Geometry rect = rectangleToGeometry(r); return geometry.intersects(rect); } /** * Tests if the interior of the <code>Shape</code> intersects the interior of a specified rectangular area. The rectangular area is considered to * intersect the <code>Shape</code> if any point is contained in both the interior of the <code>Shape</code> and the specified rectangular area. * * <p> * This method might conservatively return <code>true</code> when: * * <ul> * <li> * there is a high probability that the rectangular area and the <code>Shape</code> intersect, but</li> * <li> * the calculations to accurately determine this intersection are prohibitively expensive.</li> * </ul> * * This means that this method might return <code>true</code> even though the rectangular area does not intersect the <code>Shape</code>. The * {@link java.awt.geom.Area Area} class can be used to perform more accurate computations of geometric intersection for any <code>Shape</code> * object if a more precise answer is required. * </p> * * @param x the coordinates of the specified rectangular area, x value * @param y the coordinates of the specified rectangular area, y value * @param w the width of the specified rectangular area * @param h the height of the specified rectangular area * * @return <code>true</code> if the interior of the <code>Shape</code> and the interior of the rectangular area intersect, or are both highly * likely to intersect and intersection calculations would be too expensive to perform; <code>false</code> otherwise. * * @see java.awt.geom.Area */ public boolean intersects(double x, double y, double w, double h) { Geometry rect = createRectangle(x, y, w, h); return geometry.intersects(rect); } /** * Converts the Rectangle2D passed as parameter in a jts Geometry object * * @param r the rectangle to be converted * * @return a geometry with the same vertices as the rectangle */ private Geometry rectangleToGeometry(Rectangle2D r) { return createRectangle(r.getMinX(), r.getMinY(), r.getWidth(), r.getHeight()); } /** * Creates a jts Geometry object representing a rectangle with the given parameters * * @param x left coordinate * @param y bottom coordinate * @param w width * @param h height * * @return a rectangle with the specified position and size */ private Geometry createRectangle(double x, double y, double w, double h) { Coordinate[] coords = { new Coordinate(x, y), new Coordinate(x, y + h), new Coordinate(x + w, y + h), new Coordinate(x + w, y), new Coordinate(x, y) }; LinearRing lr = geometry.getFactory().createLinearRing(coords); return geometry.getFactory().createPolygon(lr, null); } public Geometry getGeometry() { return geometry; } }