/*
* Copyright (C) 2011 QSDN,Inc.
* Copyright (C) 2011 Atsushi Konno
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package jp.co.qsdn.android.iwashi3d;
/**
*/
public class Bait {
private float[] pos = {0f,0f,0f};
public Bait() {
}
public Bait(float x, float y, float z) {
setX(x);
setY(y);
setZ(z);
}
public float getX() {
return pos[0];
}
public float getY() {
return pos[1];
}
public float getZ() {
return pos[2];
}
public void setX(float x) {
this.pos[0] = x;
}
public void setY(float x) {
this.pos[1] = x;
}
public void setZ(float x) {
this.pos[2] = x;
}
}