package com.iBaby.reflection; import net.minecraft.server.EntityHuman; import net.minecraft.server.EntityLiving; import net.minecraft.server.EntityMonster; import net.minecraft.server.EntityPlayer; import java.lang.reflect.Field; import org.bukkit.Bukkit; import org.bukkit.Location; import org.bukkit.craftbukkit.CraftServer; import org.bukkit.craftbukkit.entity.CraftEntity; import org.bukkit.craftbukkit.inventory.CraftInventory; import org.bukkit.inventory.Inventory; import org.bukkit.inventory.InventoryHolder; import com.iBaby.iBabyAbilities; import net.minecraft.server.Block; import net.minecraft.server.DamageSource; import net.minecraft.server.Entity; import net.minecraft.server.EntityGolem; import net.minecraft.server.IInventory; import net.minecraft.server.Item; import net.minecraft.server.MathHelper; import net.minecraft.server.NBTTagCompound; import net.minecraft.server.PathfinderGoalFloat; import net.minecraft.server.PathfinderGoalHurtByTarget; import net.minecraft.server.PathfinderGoalLookAtPlayer; import net.minecraft.server.PathfinderGoalMeleeAttack; import net.minecraft.server.PathfinderGoalMoveTowardsRestriction; import net.minecraft.server.PathfinderGoalMoveTowardsTarget; import net.minecraft.server.PathfinderGoalNearestAttackableTarget; import net.minecraft.server.PathfinderGoalRandomLookaround; import net.minecraft.server.PathfinderGoalRandomStroll; import net.minecraft.server.PathfinderGoalSelector; import net.minecraft.server.Village; import net.minecraft.server.World; public class EntityIronBaby extends EntityGolem implements InventoryHolder { private String owner; // Imported from EntityIronGolem.java private int c; private int g; //END public int defaultCD = 8; public int crazy = 0; private String customName = ""; public iBabyAbilities abilities; private InventoryBaby inventory; public int p = -1; public EntityIronBaby(World world, String owner) { super(world); this.owner = owner; this.abilities = new iBabyAbilities(this); this.inventory = new InventoryBaby(this.abilities); // Imported from EntityIronGolem.java // removed 3 Goal/Target Pathfinders this.texture = "/mob/villager_golem.png"; this.b(1.4F, 2.9F); this.al().a(true); this.fireProof = true; this.goalSelector.a(0, new PathfinderGoalFloat(this)); this.goalSelector.a(1, new PathfinderGoalMeleeAttack(this, 0.42F, true)); this.goalSelector.a(2, new PathfinderGoalMoveTowardsTarget(this, 0.37F, 32.0F)); this.goalSelector.a(3, new PathfinderFollowBaby(this, 0.3F, 5.0F, 4.0F)); this.goalSelector.a(4, new PathfinderGoalMoveTowardsRestriction(this, 0.16F)); this.goalSelector.a(6, new PathfinderGoalRandomStroll(this, f)); this.goalSelector.a(7, new PathfinderGoalLookAtPlayer(this, EntityHuman.class, 6.0F)); this.goalSelector.a(8, new PathfinderGoalRandomLookaround(this)); this.targetSelector.a(1, new PathfinderGoalBabysit(this)); this.targetSelector.a(2, new PathfinderGoalHurtByTarget(this, false)); this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget(this, EntityMonster.class, 16.0F, 0, false, true)); } public EntityIronBaby(World world) { this(world, null); } /** * Returns the "localized" name of this */ @Override public String getLocalizedName() { return "iBaby " + customName + " (" + owner + " ) "; } /** * Returns the owner * @return String */ public String getOwner() { return owner; } /** * Gets the custom name of this * @return String */ public String getName() { return customName; } /** * Sets the custom name of this * @param name String */ public void setName(String name) { customName = name; } public void setCrazy(boolean crazy) { setCrazy(15); } public void setCrazy(int ticks) { crazy = ticks; } @Override public CraftEntity getBukkitEntity() { return new CraftEntityWrapper((CraftServer) Bukkit.getServer(), this); } /** * Called when the entity trys to target someone. */ @Override public void b(EntityLiving entityliving) { if(entityliving instanceof EntityPlayer) { //Name check + abortion if owner if(((EntityPlayer)entityliving).getBukkitEntity().getName().equals(owner)) { return; } } //Hack try { Field priv; priv = EntityLiving.class.getDeclaredField("l"); priv.setAccessible(true); priv.set(this, entityliving); }catch(Exception e) { e.printStackTrace(); } } /** * @return org.bukkit.Location Gets the bukkit location of this entity */ public Location getBukkitLocation() { return new Location(world.getWorld(), this.locX, this.locY, this.locZ); } /* IMPORTED FROM EntityIronGolem.java */ public void e() { super.e(); if (this.c > 0) { --this.c; } if (this.g > 0) { --this.g; } if (this.motX * this.motX + this.motZ * this.motZ > 2.500000277905201E-7D && this.random.nextInt(5) == 0) { int i = MathHelper.floor(this.locX); int j = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height); int k = MathHelper.floor(this.locZ); int l = this.world.getTypeId(i, j, k); if (l > 0) { this.world.a("tilecrack_" + l, this.locX + ((double) this.random.nextFloat() - 0.5D) * (double) this.width, this.boundingBox.b + 0.1D, this.locZ + ((double) this.random.nextFloat() - 0.5D) * (double) this.width, 4.0D * ((double) this.random.nextFloat() - 0.5D), 0.5D, ((double) this.random.nextFloat() - 0.5D) * 4.0D); } } super.e(); } //Attack crepers + ghasts :P public boolean a(Class oclass) { return this.n_() && EntityHuman.class.isAssignableFrom(oclass) ? false : true;//super.a(oclass); } protected void b() { super.b(); this.datawatcher.a(16, Byte.valueOf((byte) 0)); } public boolean c_() { return true; } protected void g() { //Stripped out because we ignore villages super.g(); } public int getMaxHealth() { return 102 + (this.abilities != null ? this.abilities.getAdditionalHealth() : 0); // 2 more health :P } protected int b_(int i) { return i; } public void b(NBTTagCompound nbttagcompound) { super.b(nbttagcompound); this.inventory.b(nbttagcompound); nbttagcompound.setBoolean("PlayerCreated", this.n_()); nbttagcompound.setString("Owner", this.owner); nbttagcompound.setString("cName", this.customName); } public void a(NBTTagCompound nbttagcompound) { super.a(nbttagcompound); this.inventory.a(nbttagcompound); this.b(nbttagcompound.getBoolean("PlayerCreated")); this.owner = nbttagcompound.getString("Owner"); this.customName = nbttagcompound.getString("cName"); } public boolean a(Entity entity) { //CUSTOM if(this.crazy > 0) { this.c = 0; this.crazy--; }else{ this.c = defaultCD; } this.world.broadcastEntityEffect(this, (byte) 4); boolean flag = entity.damageEntity(DamageSource.mobAttack(this), 7 + this.random.nextInt(15) + this.abilities.getAdditionalDamage()); //iBaby - Deal additional damage if (flag) { entity.motY += 0.521D + this.abilities.getAdditionalThrowHeight(); //custom } this.world.makeSound(this, "mob.irongolem.throw", 1.0F, 1.0F); return flag; } public Village l_() { return null; //We ignore villages } public void a(boolean flag) { this.g = flag ? 400 : 0; this.world.broadcastEntityEffect(this, (byte) 11); } protected String i() { return "none"; } protected String j() { return "mob.irongolem.hit"; } protected String k() { return "mob.irongolem.death"; } protected void a(int i, int j, int k, int l) { this.world.makeSound(this, "mob.irongolem.walk", 1.0F, 1.0F); } protected void dropDeathLoot(boolean flag, int i) { int j = this.random.nextInt(3); int k; for (k = 0; k < j; ++k) { this.b(Block.RED_ROSE.id, 1); } k = 3 + this.random.nextInt(3); for (int l = 0; l < k; ++l) { this.b(Item.IRON_INGOT.id, 1); } } public int m_() { return this.g; } public boolean n_() { return (this.datawatcher.getByte(16) & 1) != 0; } public void b(boolean flag) { byte b0 = this.datawatcher.getByte(16); if (flag) { this.datawatcher.watch(16, Byte.valueOf((byte) (b0 | 1))); } else { this.datawatcher.watch(16, Byte.valueOf((byte) (b0 & -2))); } } //No fall damage protected void a(float f) {} //Not on ladder public boolean t() { return false; } public int getSize() { return 4; } public Inventory getInventory() { return new CraftInventory(this.inventory); } public IInventory getIInventory() { return this.inventory; } public PathfinderGoalSelector getGoalSelector() { return this.goalSelector; } public void setGoalSelector(PathfinderGoalSelector e) { this.goalSelector = e; } /* END Imported Stuff */ }